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Death Domain: Difference between revisions

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===Active Abilities===
===Active Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
** Deals Magic damage to target if it cannot be Commanded


===Passive Abilities===
===Passive Abilities===

Revision as of 14:18, 25 July 2021

A Cleric with Death Domain is one with the concept of the end of life and repose.



Domain Special Abilities

Active Abilities

  • Able to Turn undead. (See Turn Undead)
    • Deals Magic damage to target if it cannot be Commanded

Passive Abilities

  • (none)

Spell Interactions

  • Death Domain empowers all Inflict Wounds spells, including harm (to a lesser degree):
  • Better Death Armor Scaling (1 Dmg/CL instead of 1 Dmg/2CL)

Domain Spell List

Notes

  • Empowered spells from Death domain can be double empowered through meta magic, except Harm.
  • Harm is empowered from Death domain by 20% (not 50%)
  • Turn Undead has been extensively customized on Arelith. Read more here.