Jump to content

Destruction Domain: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
mNo edit summary
Zanithar (talk | contribs)
updated with latest domain changes
Line 7: Line 7:
== Domain Special Abilities ==
== Domain Special Abilities ==


* Able to damage [https://nwn.fandom.com/wiki/Construct Constructs] while using the [https://nwn.fandom.com/wiki/Turn_undead turn] ability. Constructs are not turned, but instead damaged 1d3 per Turn level, e.g. 1d3 to 30d3, to the limit of the hit dice turned. The [https://nwn.fandom.com/wiki/Damage_type damage type] is magical.
===Active Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Construct Constructs] as if they were [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
:*
 
===Passive Abilities===
* (none)
 
===Spell Interactions===
* Deafening Clang adds bonus magical damage vs. [https://nwn.fandom.com/wiki/Construct Constructs].
* Deafening Clang adds bonus magical damage vs. [https://nwn.fandom.com/wiki/Construct Constructs].


Line 20: Line 27:


==Notes==
==Notes==
*[[Sun Domain]] improves the strength of turning (which translates into more damage inflicted on constructs).


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Revision as of 11:20, 25 July 2021

A Cleric with Destruction Domain is imbued with the knowledge of desolation and unmaking.



Domain Special Abilities

Active Abilities

Passive Abilities

  • (none)

Spell Interactions

  • Deafening Clang adds bonus magical damage vs. Constructs.

Domain Spell List

Notes