Strength Domain: Difference between revisions
Appearance
→Domain Spell List: updated spell list |
→Domain Spell List: updated spell list |
||
Line 27: | Line 27: | ||
* [https://nwn.fandom.com/wiki/Bigby%27s_forceful_hand Bigby's Forceful Hand(7)] | * [https://nwn.fandom.com/wiki/Bigby%27s_forceful_hand Bigby's Forceful Hand(7)] | ||
* [https://nwn.fandom.com/wiki/Bigby%27s_grasping_hand Bigby's Grasping Hand(8)] | * [https://nwn.fandom.com/wiki/Bigby%27s_grasping_hand Bigby's Grasping Hand(8)] | ||
* [https://nwn.fandom.com/wiki/Aura_of_vitality Aura of Vitality(9)] | |||
== Notes == | == Notes == |
Revision as of 02:38, 31 December 2021
A cleric with Strength Domain is at one with their own robustness and the idea of raw power.
Domain Special Abilities
Bonus Abilities
- (none)
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Elementals as if they were Undead. (See Turn Undead)
Divine Strength - The Cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
Spell Interactions
Domain Spell List
- Bull's Strength(1)
- Balgarn's Iron Horn(2)
- Divine Power(3)
- Bigby's Disrupting Hand(4)
- Bigby's Interposing Hand(5)
- Greater Bull's Strength(6)
- Bigby's Forceful Hand(7)
- Bigby's Grasping Hand(8)
- Aura of Vitality(9)
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.
Divine Strength can be used once per day.