Strength Domain: Difference between revisions
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* [https://nwn.fandom.com/wiki/Balagarn%27s_iron_horn Balgarn's Iron Horn(2)] | * [https://nwn.fandom.com/wiki/Balagarn%27s_iron_horn Balgarn's Iron Horn(2)] | ||
* [https://nwn.fandom.com/wiki/Divine_power Divine Power(3)] | * [https://nwn.fandom.com/wiki/Divine_power Divine Power(3)] | ||
* [https://nwn.fandom.com/wiki/Bigby%27s_interposing_hand Bigby's Interposing Hand(6)] | * [[Spell_changes#Bigby.27s_Disrupting_Hand|Bigby's Disrupting Hand(4)]] | ||
* [https://nwn.fandom.com/wiki/Bigby%27s_interposing_hand Bigby's Interposing Hand(5)] | |||
* [https://nwn.fandom.com/wiki/Greater_bull%27s_strength Greater Bull's Strength(6)] | |||
* [https://nwn.fandom.com/wiki/Bigby%27s_forceful_hand Bigby's Forceful Hand(7)] | * [https://nwn.fandom.com/wiki/Bigby%27s_forceful_hand Bigby's Forceful Hand(7)] | ||
* [https://nwn.fandom.com/wiki/Bigby%27s_grasping_hand Bigby's Grasping Hand(8)] | * [https://nwn.fandom.com/wiki/Bigby%27s_grasping_hand Bigby's Grasping Hand(8)] |
Revision as of 02:37, 31 December 2021
A cleric with Strength Domain is at one with their own robustness and the idea of raw power.
Domain Special Abilities
Bonus Abilities
- (none)
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Elementals as if they were Undead. (See Turn Undead)
Divine Strength - The Cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
Spell Interactions
Domain Spell List
- Bull's Strength(1)
- Balgarn's Iron Horn(2)
- Divine Power(3)
- Bigby's Disrupting Hand(4)
- Bigby's Interposing Hand(5)
- Greater Bull's Strength(6)
- Bigby's Forceful Hand(7)
- Bigby's Grasping Hand(8)
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.
Divine Strength can be used once per day.