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War Domain: Difference between revisions

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== Notes ==
== Notes ==
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
* Battle Mastery can be used once per day.
* ''Battle Mastery'' can be used once per day.
:* The bonus to attack provided by this ability counts towards the +20 [https://nwn.fandom.com/wiki/Attack_bonus_cap attack bonus cap].
:* The bonus to attack provided by this ability counts towards the +20 [https://nwn.fandom.com/wiki/Attack_bonus_cap attack bonus cap].
:* The damage bonus is a physical [https://nwn.fandom.com/wiki/Damage_increase damage increase] effect.
:* The damage bonus is a physical [https://nwn.fandom.com/wiki/Damage_increase damage increase] effect.

Revision as of 13:34, 25 July 2021

A Cleric with War Domain is at one with the great game of kings and gods alike.




Domain Special Abilities

Active Abilities

  • Able to Turn Undead. (See Turn Undead)
  • Battle Mastery - The Cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.

Passive Abilities

  • (none)

Spell Interactions

  • (none)

Domain Spell List

Notes

  • Turn Undead has been extensively customized on Arelith. Read more here.
  • Battle Mastery can be used once per day.
  • The bonus to attack provided by this ability counts towards the +20 attack bonus cap.
  • The damage bonus is a physical damage increase effect.
  • It takes a +5 weapon to pierce the damage reduction.
Effects
Cleric Level Bonuses Reduction
1 +1 2/+5
5 +2 4/+5
10 +3 6/+5
15 +4 8/+5
20 +5 10/+5
25 +6 12/+5
30 +7 14/+5