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Plant Domain: Difference between revisions

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updated with latest domain changes
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== Domain Special Abilities ==
== Domain Special Abilities ==


===Active Abilities===
===Bonus Abilities===
* Automatically gains [[Animal_language]] at 6th [[Cleric]] level
 
===Activation Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Aberration Abberations], [https://nwn.fandom.com/wiki/Animal Animals], [https://nwn.fandom.com/wiki/Beast Beasts], [https://nwn.fandom.com/wiki/Magical_beast Magical Beasts], [https://nwn.fandom.com/wiki/Vermin Vermin] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Aberration Abberations], [https://nwn.fandom.com/wiki/Animal Animals], [https://nwn.fandom.com/wiki/Beast Beasts], [https://nwn.fandom.com/wiki/Magical_beast Magical Beasts], [https://nwn.fandom.com/wiki/Vermin Vermin] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
===Passive Abilities===
* (none)


===Spell Interactions===
===Spell Interactions===

Revision as of 12:23, 12 August 2021

A Cleric with Plant Domain is one with flora and the forest.


Domain Special Abilities

Bonus Abilities

Activation Abilities

Spell Interactions

  • (none)

Domain Spell List

Notes