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== Domain special abilities ==
__TOC__
 
 
== Domain Special Abilities ==
 
===Active Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Battle Mastery - The [[Cleric]] gains a bonus of 1 + 1 per 5 [https://nwn.fandom.com/wiki/Class_level cleric levels] to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as [https://nwn.fandom.com/wiki/Damage_reduction damage reduction]. The effect will last for 5 rounds + charisma modifier.
* Battle Mastery - The [[Cleric]] gains a bonus of 1 + 1 per 5 [https://nwn.fandom.com/wiki/Class_level cleric levels] to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as [https://nwn.fandom.com/wiki/Damage_reduction damage reduction]. The effect will last for 5 rounds + charisma modifier.
===Passive Abilities===
* (none)
===Spell Interactions===
* (none)
== Domain Spell List ==
* [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)]
* [https://nwn.fandom.com/wiki/Magic_vestment Magic Vestment(2)]
* [https://nwn.fandom.com/wiki/Divine_power Divine Power(3)]
* [https://nwn.fandom.com/wiki/Blade_barrier Blade Barrier(5)]
* [https://nwn.fandom.com/wiki/War_cry War Cry(6)]
* [https://nwn.fandom.com/wiki/Aura_of_vitality Aura Of Vitality(7)]
== Notes ==
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
* Battle Mastery can be used once per day.
:* The bonus to attack provided by this ability counts towards the +20 [https://nwn.fandom.com/wiki/Attack_bonus_cap attack bonus cap].
:* The damage bonus is a physical [https://nwn.fandom.com/wiki/Damage_increase damage increase] effect.
:* It takes a +5 weapon to pierce the damage reduction.
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== Domain Spell List ==
* [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)]
* [https://nwn.fandom.com/wiki/Divine_power Divine Power(3)]
* [https://nwn.fandom.com/wiki/Blade_barrier Blade Barrier(5)]
* [https://nwn.fandom.com/wiki/War_cry War Cry(6)]
* [https://nwn.fandom.com/wiki/Aura_of_vitality Aura Of Vitality(7)]
== Notes ==
* Battle Mastery can be used once per day.
:* The bonus to attack provided by this ability counts towards the +20 [https://nwn.fandom.com/wiki/Attack_bonus_cap attack bonus cap].
:* The damage bonus is a physical [https://nwn.fandom.com/wiki/Damage_increase damage increase] effect.
:* It takes a +5 weapon to pierce the damage reduction.
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].




[[category:cleric domains]]
[[category:cleric domains]]

Revision as of 13:33, 25 July 2021

A Cleric with War Domain is at one with the great game of kings and gods alike.




Domain Special Abilities

Active Abilities

  • Able to Turn Undead. (See Turn Undead)
  • Battle Mastery - The Cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.

Passive Abilities

  • (none)

Spell Interactions

  • (none)

Domain Spell List

Notes

  • Turn Undead has been extensively customized on Arelith. Read more here.
  • Battle Mastery can be used once per day.
  • The bonus to attack provided by this ability counts towards the +20 attack bonus cap.
  • The damage bonus is a physical damage increase effect.
  • It takes a +5 weapon to pierce the damage reduction.
Effects
Cleric Level Bonuses Reduction
1 +1 2/+5
5 +2 4/+5
10 +3 6/+5
15 +4 8/+5
20 +5 10/+5
25 +6 12/+5
30 +7 14/+5