Forge Domain: Difference between revisions
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== Domain Special Abilities == | == Domain Special Abilities == | ||
* | |||
===Active Abilities=== | |||
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | |||
* Able to Turn [https://nwn.fandom.com/wiki/Construct Constructs] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | |||
===Passive Abilities=== | |||
* (none) | |||
===Spell Interactions=== | |||
* Deafening Clang adds bonus fire damage vs. [https://nwn.fandom.com/wiki/Construct Constructs]. | * Deafening Clang adds bonus fire damage vs. [https://nwn.fandom.com/wiki/Construct Constructs]. | ||
Revision as of 12:39, 25 July 2021
A Cleric with Forge Domain is imbued with knowledge of craft and creation.
Domain Special Abilities
Active Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Constructs as if they were Undead. (See Turn Undead)
Passive Abilities
- (none)
Spell Interactions
- Deafening Clang adds bonus fire damage vs. Constructs.
Domain Spell List
- Deafening Clang
- Shelgarn's Persistent Blade
- Flame Lash
- Stoneskin
- Flame Shield
- Mordenkainen's Sword
- Great Thunderclap
- Inferno
- Black Blade Of Disaster
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.