- The Prince of Gnolls, Lord of Savagery, the Prince of Demons
- Monstrous Deities: Gruumsh | Bahgtru | Ilneval | Luthic | Shargaas | Yurtrus | Yeenoghu | Gorellik | Maglubiyet | Bargrivyek | Khurgorbaeyag | Kurtulmak | Gaknulak | Vaprak | Sseth | Laogzed | Sekolah
|Symbol:||Triple Headed Flail|
|Domains:||Chaos, Demonic, Evil, and Strength/Fury|
|Arelith worshippers' alignments:||CE, CN, NE|
|Arelith Aspect 1||Arelith Aspect 2|
|War and Destruction||Hearth and Home|
Yeenoghu is the demon prince and lord of savagery, and the chief being worshiped by gnolls.
This deity is part of the Gnoll pantheon.
This gaunt, 12-foot-tall humanoid demon is covered with mangy patches of yellow fur and has pale gray flesh showing where the fur is absent. His face is that of a leering, amber-eyed hyena, and he wields a massive flail with three spiked heads.
Yeenoghu wields a unique triple-headed +3 adamantine heavy flail. Only Yeenoghu can use this weapon to confuse and paralyze targets.
Strategy and tactics
Bestial and straightforward, Yeenoghu is more likely to charge into melee growling and screaming epithets before doing anything more subtle, although his first action in combat is almost always to cast bull's strength on himself (the statistics above take this into account). If faced with large numbers of foes, he'll summon gnolls, ghouls, and demons for support.
Servants, enemies, and goals
Yeenoghu is one of the lesser demon lords, yet he still commands a large empire on the 422nd layer of the Abyss, a region known simply as "Yeenoghu's Realm." He spends much of his time hunting lesser creatures or captured mortals and idly plotting assaults on the holdings of powerful demonic entities who are not themselves demon lords quite yet.
One of Yeenoghu's greatest and earliest triumphs was the subjugation of Doresain, the King of the Ghouls. Once a vassal of Orcus, the King of the Ghouls controlled his own layer of the Abyss until Yeenoghu's army invaded and conquered the layer and its undead ruler. The King swore fealty to Yeenoghu and continues to pay him homage to this day. Doresain still rules the White Kingdom today, but as a sworn ally of the more powerful Prince of Gnolls. Orcus's attention has been elsewhere, and so far, he has not acted against the Prince of Gnolls for the theft of one of his subjects.
One of Yeenoghu's great desires is to see to the prosperity of his people, the gnolls. He envisions a Material Plane dominated by his children, where elves and humans and dwarves and halflings are slaves at best and food at worst. Yet he realizes that all the gnolls in the Material Plane could not achieve such a goal -- as a result, he actively supports cultists of other races who turn to him for support. The enigmatic leader of the Maure family once represented his most powerful cult among humanity at the time, yet internal strife caused by rival demon lord Malcanthet saw to the ruin of this resource. Today, Yeenoghu counts the Queen of Succubi as one of his greatest enemies and periodically raids her realm. He is always turned back by her defenses, but one day he hopes to gain enough allies to see to her ruin.
Only Yeenoghu's eternal war with Baphomet nears the level of his hatred for Malcanthet. The source of the conflict between the Prince of Gnolls and the Prince of Beasts is unclear, likely forgotten even by the two demon lords themselves, yet they show no signs of ceasing their eternal hostilities. Yeenoghu demands living sacrifices in remote wilderness regions on altars of crude stone. His faithful wear dark brown robes accented by mangy yellow furs. They are not allowed to clean these robes, and in time they grow horrific with clotted blood and foul odors.
Clerics of Yeenoghu have access to the domains of Chaos, Demonic, Evil, and Fury. His symbol is his tripleheaded flail.
- Yeenoghu on Wikipedia
- Yeenoghu on FR Wiki
- Yeenoghu, Prince of Gnolls from Fiendish Codex I: Hordes of the Abyss
- Demonomicon of Iggwilv, Yeenoghu, Demon Prince of Gnolls - pdf from WotC
- Domain is not supported in Neverwinter Nights
- On Arelith, the restriction for D&D clerics also applies to blackguard, paladins and divine champions