Healing Domain

From Arelith Wiki
Jump to: navigation, search

A Cleric with Healing Domain is bound to the concept of convalescence and respite.



Domain Special Abilities

Passive Abilities

  • Skill Bonus
  • +3 Heal
  • Overheal: The Cleric converts excess healing into temporary hit points. The hit point bonus is limited to 1 per Cleric, Harper Priest and Zhentarim Fear Speaker levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
  • Sympathetic Healing: Healing spells, cast from the spellbook, which heals others also heals the caster for 25% of the amount healed and applies Overheal.

Activation Abilities

Spell Interactions

  • Empower Healing1 - The following healing spells are cast as if with the empower spell feat:

Domain Spell List

Notes

  • 1The stated spells are empowered whenever cast by a character with this domain, regardless of the source of the spell. Most notably, this includes drinking curative potions except heal potions.
  • Clerics with the healing domain will notice that empowered versions of the cure spells will be double empowered except Heal.
  • A Cleric with this domain who casts a maximized cure spell will have the spell effects maximized before this domain empowers them.
  • Turn Undead has been extensively customized on Arelith. Read more here.