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Divine intervention

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Revision as of 22:45, 21 January 2018 by Iceborn (talk | contribs) (Pray)

Divine intervention is something that is part of the Deity system.

Divine intervention is something that happens on a chance based upon the current Piety of your character. When the percentage is high enough, you will have a chance that your chosen deity will benefit you, depending on the deity's aspect.

Both the -pray ability and the activation of an aspect's benefit drain piety.

Pray

Praying can be done by using the command -pray. This will force your character to kneel, and will give you a random effect, based on the Piety of your character. Below are a few of the effects:

  • A small, temporary, bonus (+1 or +2) to your attributes.
  • A large, temporary, bonus (+2 or +3) to your attributes.
  • Healing.
  • Cure Disease/Cure Poison. (Only occurs if diseased/poisoned, and then almost always occurs)
  • Restoring your Hunger/Thirst/Fatigue percentages (if one of them drops to the point where you incur a penalty).
  • Nothing.

A successful prayer will sap some of your deity's power and bestow you with one of the bonuses above. You can also use the -pray command in combat for some different effects:

  • Healing.
  • Nothing.

Regardless of success, a combat-prayer will cost you a small amount of experience (from 50 to 450 depending your level).

-pray can only be used every so often, so use it wisely.