Level
|
Grenade
|
GP Cost
|
Effects (Unspecified values to be defined soon)
|
12 |
Smoke Screen |
1000gp |
Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to Spot, a lingering buff to Hide and 20% concealment.
|
14 |
Exploding Holy Flask |
1500gp |
Anti-Undead Grenade that does increasing amounts of damage with Rogue levels and slows undead targets on a failed Reflex save. Affects PC Undead.
|
16 |
Dust of Silence |
2500gp |
Buffs the Move Silently of the Rogue and nearby party members for a number of turns equal to Rogue class level.
|
18 |
Disjunction Shard |
2500gp |
Anti-Construct grenade that does increasing amounts of damage with Rogue levels. Also does an AoE breach effect that affects both constructs and non-constructs. Two breaches regardless of save or not. If the target fails the save, then there will be three breaches.
|
20 |
Mirror Dust |
3750gp |
Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to AB and a lingering Miss Chance debuff.
|
22 |
Beholder Dust |
5000gp |
Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to Concentration and a Spell Failure Chance.
|
24 |
Paralytic Caltrops |
4250gp |
Creates a field of caltrops that causes one round of immobilize and a lingering movement speed debuff on a failed Reflex save. Targets who fail the saving throw are immune to further flashbang and paralytic caltrop effects for 3 rounds.
|
24 |
Flashbang |
5000gp |
This grenade causes a one round Stun effect and a lingering -2 universal save debuff on a failed Reflex save. Targets who fail the saving throw are immune to further flashbang and paralytic caltrop effects for 3 rounds.
|