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Shady Deals/feat

From Arelith Wiki
Type of feat: Rogue Class Feature
Prerequisite: Rogue 12
Required for: N/A
Specifics: Rogues can make use of the -rogue command once every 10 minutes to requisition some special items in exchange for gold. Each use of the command generates five of the specified grenade. The requisitions are unlocked as you advance in rogue levels. The grenades may be traded but requires the feat Method: Grenadier Basics to use them.

The format is -rogue followed by the code in the table below.

Use: Chat Command (e.g. -rogue md)
Level Grenade (Code) GP Cost Effects (Unspecified values to be defined soon)
12 Smoke Screen (ss) 1000gp Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to Spot, a lingering buff to Hide and 20% concealment.
14 Exploding Holy Flask (ehf) 1500gp Anti-Undead Grenade that does increasing amounts of damage with Rogue levels and slows undead targets on a failed Reflex save. Affects PC Undead.
16 Dust of Silence (dos) 2500gp Buffs the Move Silently of the Rogue and nearby party members for a number of turns equal to Rogue class level.
18 Disjunction Shard (ds) 2500gp Anti-Construct grenade that does increasing amounts of damage with Rogue levels. Also does an AoE breach effect that affects both constructs and non-constructs. Two breaches regardless of save or not. If the target fails the save, then there will be three breaches.
20 Mirror Dust (md) 3750gp Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to AB and a lingering Miss Chance debuff.
22 Beholder Dust (bd) 5000gp Creates a cloud effect at the Rogue's location. Creatures passing through the cloud gain a lingering debuff to Concentration and a Spell Failure Chance.
24 Paralytic Caltrops (pc) 4250gp Creates a field of caltrops that causes one round of immobilize and a lingering movement speed debuff on a failed Reflex save. Targets who fail the saving throw are immune to further flashbang and paralytic caltrop effects for 3 rounds.
24 Flashbang (fb) 5000gp This grenade causes a one round Stun effect and a lingering -2 universal save debuff on a failed Reflex save. Targets who fail the saving throw are immune to further flashbang and paralytic caltrop effects for 3 rounds.