Method: Gruesome Technique/feat: Difference between revisions
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* Deathblow (No Cooldown) | * Deathblow (No Cooldown) | ||
* Trap triggering (No Cooldown) | * Trap triggering (No Cooldown) | ||
* Grenade explosion (AoE is the | * Grenade explosion (AoE is the [[:Category:Grenades|Grenades]] area of effect.) (1 minute immunity cooldown for targets): | ||
:* Choking Powder (extra +4 DC) | :* Choking Powder (extra +4 DC) | ||
:* Thunderingstone (extra +4 DC) | :* Thunderingstone (extra +4 DC) |
Latest revision as of 16:53, 7 May 2025
Type of feat: Cause of Freedom Path, Rogue Bonus, Liberator Bonus, Vigilante Bonus |
Prerequisite: Rogue 7, Liberator 6, Vigilante 6 |
Automatically granted by: Harper Scout 3, Vigilante (Cause of Freedom) 5, Zhentarim Operative 3 |
Required for: Improved Method: Nightmare Tactics |
Specifics: Fear nearby enemies in a medium area of effect of 3.33 meters radius, on the following:
DC is of 20 + (intimidation / 5) versus will Method Fear Effect: Until end of round, target runs away from origin of fear with 25% movement speed (75% MS reduction). For 2 rounds: -10 AC, -10 Saves, -10 Skills, -10 AB, 50% Spell Failure. However, against player characters this changes to: 1-round fear, -4 malus, 75% movement penalty. |
Use: Automatic |
Special: Additionally, grants the Use Poison feat. |