Ability Modifier: Difference between revisions
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This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed. | This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed. | ||
'''Hard''': This refers to the non-enhanced ability points and skill ranks. In other words, the natural ability of a character. Hard points are gained through: | |||
*Character creation points. | |||
*Ability point gained every 4 levels. | |||
*Skill ranks. | |||
*Feats. | |||
* '''Soft''': This refers to points that are considered 'bonus' over the natural skill ranks and ability score. Ability scores have a cap of 12 soft points. Skills have a cap of 50 soft points. Soft points are gained from: | |||
*Spells, such as Good Hope and Bull's Strength | |||
*Abilities, such as the Bard Song or Barbarian Rage. | |||
*Equipment. | |||
*Skills gain soft bonus points derived from their modifier - such as modifier of intelligence granting +1 to Appraise. | |||
'''Note''': It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities. | '''Note''': It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities. |
Revision as of 06:39, 7 September 2024
Within Arelith a variety of pre-requisites and conditions have dependencies on ability scores and, more importantly, ability score modifiers.
This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed.
Hard: This refers to the non-enhanced ability points and skill ranks. In other words, the natural ability of a character. Hard points are gained through:
- Character creation points.
- Ability point gained every 4 levels.
- Skill ranks.
- Feats.
- Soft: This refers to points that are considered 'bonus' over the natural skill ranks and ability score. Ability scores have a cap of 12 soft points. Skills have a cap of 50 soft points. Soft points are gained from:
- Spells, such as Good Hope and Bull's Strength
- Abilities, such as the Bard Song or Barbarian Rage.
- Equipment.
- Skills gain soft bonus points derived from their modifier - such as modifier of intelligence granting +1 to Appraise.
Note: It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities.