Ability Modifier
From Arelith Wiki
Within Arelith a variety of pre-requisites and conditions have dependencies on ability scores and, more importantly, ability score modifiers.
This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed.
Hard: This refers to the non-enhanced ability points and skill ranks. In other words, the natural ability of a character. Hard points are gained through:
- Character creation points.
- Ability point gained every 4 levels.
- Skill ranks.
- Feats.
- Soft: This refers to points that are considered 'bonus' over the natural skill ranks and ability score. Ability scores have a cap of 12 soft points. Skills have a cap of 50 soft points. Soft points are gained from:
- Spells, such as Good Hope and Bull's Strength
- Abilities, such as the Bard Song or Barbarian Rage.
- Equipment.
- Skills gain soft bonus points derived from their modifier - such as modifier of intelligence granting +1 to Appraise.
Note: It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities.