Method: Signature Weapon/feat: Difference between revisions
Appearance
glove note |
Signature Weapon (both T1 and T2) no longer adds the AB on the weapon, but on the character, instead #NOTE: This change no longer provides Vigilantes with DR-piercing weapons |
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| Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 5 | | Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 5 | ||
| Required for = [[Improved Method: Signature Weapon Mastery]] | | Required for = [[Improved Method: Signature Weapon Mastery]] | ||
| Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. | | Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft to the character and not the weapon so it does not improve DR piercing), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. | ||
| Use = Automatic (selected via special abilities feat) | | Use = Automatic (selected via special abilities feat) | ||
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Revision as of 00:49, 20 March 2023
Type of feat: Cause of Vigilance Path, Rogue Bonus, Liberator Bonus, Vigilante Bonus |
Prerequisite: Rogue 7, Liberator 6, Vigilante 6 |
Automatically granted by: Vigilante (Cause of Vigilance) 5 |
Required for: Improved Method: Signature Weapon Mastery |
Specifics: Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft to the character and not the weapon so it does not improve DR piercing), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. |
Use: Automatic (selected via special abilities feat) |