Jump to content

Improved Method: Secret Identity/feat: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
Liberator Epic Bonus
Mattamue (talk | contribs)
mechanics clarification
 
Line 1: Line 1:
{{FeatPage
{{FeatPage
| Type of feat      = [[:Category:Liberator Epic Bonus Feats|Liberator Epic Bonus]], [[:Category:Vigilante Epic Bonus Feats|Vigilante Epic Bonus]]
| Type of feat      = [[:Category:Liberator Epic Bonus Feats|Liberator Epic Bonus]], [[:Category:Vigilante Epic Bonus Feats|Vigilante Epic Bonus]], [[:Category:Harper Scout Class Feats|Harper Scout Class]], [[:Category:Zhentarim Operative Class Feats|Zhentarim Operative Class]]
| Prerequisite      = [[Liberator]] 13, [[Vigilante]] 13, [[Method: Hidden Persona]]
| Prerequisite      = [[Liberator]] 13, [[Vigilante]] 13, [[Method: Hidden Persona]]
| Automatically granted by = [[Harper#Harper_Scout|Harper Scout]] 5, [[Zhentarim#Zhentarim_Operative|Zhentarim Operative]] 5
| Required for      = None
| Required for      = None
| Specifics        = The vigilante leads two separate lives, perhaps a guard or a simple merchant by day. However, the corruption and incompetence of the law have forced them to take on a persona, a completely different identity, by night to exact justice upon the criminally powerful when no one else will. Each unique disguise identity gains increased difficulty to break over time. Extra Disguise DC for unique disguises. Improves to 1 DC every 1 Vigilante levels.
| Specifics        = The vigilante leads two separate lives, perhaps a guard or a simple merchant by day. However, the corruption and incompetence of the law have forced them to take on a persona, a completely different identity, by night to exact justice upon the criminally powerful when no one else will. Each unique disguise identity gains increased difficulty to break over time. For every [[Time#Time_in_game|server tick]] under the same disguise name, the disguise name gains a point. Every 12 points (1 hour active play time) in the same disguise name increases Disguise DC by 1. [[Method: Hidden Persona|Hidden Persona]] has a cap of Character Levels / 3 (max of 10). [[Improved Method: Secret Identity|Secret Identity's]] cap is 20.
| Use              = Automatic
| Use              = Automatic
}}
}}

Latest revision as of 13:59, 21 January 2023

Type of feat: Liberator Epic Bonus, Vigilante Epic Bonus, Harper Scout Class, Zhentarim Operative Class
Prerequisite: Liberator 13, Vigilante 13, Method: Hidden Persona
Automatically granted by: Harper Scout 5, Zhentarim Operative 5
Required for: None
Specifics: The vigilante leads two separate lives, perhaps a guard or a simple merchant by day. However, the corruption and incompetence of the law have forced them to take on a persona, a completely different identity, by night to exact justice upon the criminally powerful when no one else will. Each unique disguise identity gains increased difficulty to break over time. For every server tick under the same disguise name, the disguise name gains a point. Every 12 points (1 hour active play time) in the same disguise name increases Disguise DC by 1. Hidden Persona has a cap of Character Levels / 3 (max of 10). Secret Identity's cap is 20.
Use: Automatic