Method: Skirmish Maneuvers/feat: Difference between revisions
Appearance
cause of Vindication path sub-category |
dirty fighting cooldown and DC note |
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| Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | | Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | ||
| Required for = [[Improved Method: Guerilla Warfare]] | | Required for = [[Improved Method: Guerilla Warfare]] | ||
| Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft). | | Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft), 1 second cooldown reduction, and +1 DC. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Revision as of 00:03, 3 January 2023
Type of feat: Cause of Vindication Path 5, Rogue Bonus, Vigilante Bonus |
Prerequisite: Rogue 7, Vigilante 6 |
Required for: Improved Method: Guerilla Warfare |
Specifics: The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft), 1 second cooldown reduction, and +1 DC. |
Use: Automatic |