Cure Minor Wounds: Difference between revisions
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→Arelith Changes: consolidate the infi cantrip casting |
updated with Kalo's description |
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--> Cure Minor Wounds | --> Cure Minor Wounds | ||
Caster Level(s): Bard 0, Cleric 0, Druid 0 | |||
Innate | Innate Level: 0 | ||
School: | School: Conjuration | ||
Descriptor(s): Positive | |||
Range: | Component(s): Verbal, Somatic | ||
Area of | Range: Touch | ||
Duration: | Area of Effect / Target: Single | ||
Duration: Instant | |||
Additional Counter Spells: Ghoul Touch | |||
Save: None | |||
Spell Resistance: Yes | |||
For every 3 caster levels, the target creature is healed by 1d3 points of damage (minimum 4). Healing spells have a reverse effect on undead, harming instead of healing them. The minimum damage against undead is 1, and a successful touch attack must first be made when this spell is used against undead. | |||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 19:17, 6 June 2022
Cure Minor Wounds Caster Level(s): Bard 0, Cleric 0, Druid 0 Innate Level: 0 School: Conjuration Descriptor(s): Positive Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Ghoul Touch Save: None Spell Resistance: Yes For every 3 caster levels, the target creature is healed by 1d3 points of damage (minimum 4). Healing spells have a reverse effect on undead, harming instead of healing them. The minimum damage against undead is 1, and a successful touch attack must first be made when this spell is used against undead.
Arelith Changes
Cure Minor Wounds: Healing increased to 1d3 per 3 caster levels (minimum of 4). Damage versus Undead increased to 1d6 per 3 caster levels.
- Infinite casting; uses are automatically replenished after casting. See Cantrip changes.