Jump to content

Cure Minor Wounds: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
Arelith Changes: consolidate the infi cantrip casting
Mattamue (talk | contribs)
updated with Kalo's description
Line 17: Line 17:


-->    Cure Minor Wounds
-->    Cure Minor Wounds
     Spell level: bard 0; cleric 0; druid 0
     Caster Level(s): Bard 0, Cleric 0, Druid 0
     Innate level: 0
     Innate Level: 0
     School: conjuration
     School: Conjuration
     Components: verbal, somatic
    Descriptor(s): Positive
     Range: touch
     Component(s): Verbal, Somatic
     Area of effect: single
     Range: Touch
     Duration: instant
     Area of Effect / Target: Single
     Save: none
     Duration: Instant
     Spell resistance: yes
     Additional Counter Spells: Ghoul Touch
     Additional counterspells: ghoul touch
     Save: None
     Spell Resistance: Yes
      
      
     Description: The target creature is healed for 4 points of damage. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.  
     For every 3 caster levels, the target creature is healed by 1d3 points of damage (minimum 4). Healing spells have a reverse effect on undead, harming instead of healing them. The minimum damage against undead is 1, and a successful touch attack must first be made when this spell is used against undead.


[[Category:Spell]]
[[Category:Spell]]

Revision as of 19:17, 6 June 2022

   Cure Minor Wounds
   Caster Level(s): Bard 0, Cleric 0, Druid 0
   Innate Level: 0
   School: Conjuration
   Descriptor(s): Positive
   Component(s): Verbal, Somatic
   Range: Touch
   Area of Effect / Target: Single
   Duration: Instant
   Additional Counter Spells: Ghoul Touch
   Save: None
   Spell Resistance: Yes
   
   For every 3 caster levels, the target creature is healed by 1d3 points of damage (minimum 4). Healing spells have a reverse effect on undead, harming instead of healing them. The minimum damage against undead is 1, and a successful touch attack must first be made when this spell is used against undead.

Arelith Changes

Cure Minor Wounds: Healing increased to 1d3 per 3 caster levels (minimum of 4). Damage versus Undead increased to 1d6 per 3 caster levels.

Infinite casting; uses are automatically replenished after casting. See Cantrip changes.