Divine intervention: Difference between revisions
No edit summary |
|||
Line 8: | Line 8: | ||
==Pray== | ==Pray== | ||
Praying can be done by using the emote *prays*. This will force your character to kneel, and will give you a random effect, based on the [[Deity# | Praying can be done by using the emote *prays*. This will force your character to kneel, and will give you a random effect, based on the [[Deity#Piety|Piety]] of your character. Below are a few of the effects: | ||
*A small, temporary, bonus (+1 or +2) to your attributes. | *A small, temporary, bonus (+1 or +2) to your attributes. | ||
*A large, temporary, bonus (+2 or +3) to your attributes. | *A large, temporary, bonus (+2 or +3) to your attributes. |
Revision as of 01:07, 4 July 2011
Divine intervention is something that is part of the Deity system.
Divine intervention is something that happens on a chance based upon the current Piety of your character. When the percentage is high enough, you will have a chance that your chosen deity will benefit you, depending on the deity's aspect.
Both Prays and the aspect's benefit drain piety.
Another bonus to choosing a Supported Deity is the Pray function.
Pray
Praying can be done by using the emote *prays*. This will force your character to kneel, and will give you a random effect, based on the Piety of your character. Below are a few of the effects:
- A small, temporary, bonus (+1 or +2) to your attributes.
- A large, temporary, bonus (+2 or +3) to your attributes.
- Healing.
- Cure Disease/Cure Poison. (Only occurs if diseased/poisoned, and then almost always occurs)
- Restoring your Hunger/Thirst/Fatigue percentages (if one of them drops to the point where you incur a penalty).
- Nothing.
A successful prayer will sap some of your deity's power and bestow you with one of the bonuses above. You can also use the *prays* emote in combat for some different effects:
- Healing.
- Smiting of enemies. (A good 100-200 damage dealt to hostile creatures around you. PC's can make a save against this. Only works for divine classes.)
- Nothing.
Regardless of success, a combat-prayer will cost you a percentage of your experience points.
- *Prays* can only be used every so often, so use it wisely.