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|}
|}
Bait
{| class="wikitable sortable"
|-
! Name   
! ID   
! DC         
! Craft<br>Points       
! Value         
! Materials 
! Product
! Properties
|- id=Berley
|Berley
|96
|
|
| gold
|1 [[Herbalism#Materials|Flask of Oil]]<br>1 [[Blood of a magic creature]]<br>1 Fish Guts<br>1 Animal Meat (Small)
|2 Berley
|Needed to catch large fish
|- id=Small_Bait
|Small Bait
|96
|
|
| gold
|3 Fish Guts <br>1 Animal Meat (Small)<br>1 Egg
|5 Small Bait
|Needed to catch Huge fish

Revision as of 02:38, 10 November 2021

Weapon Base Damage[1] Crit Base Damage[1] Critical Range Critical Multiplier Bullrush Stun Daze
Cavalry Hammer 150 263 20 150% * *
Light Flail 149 223 19-20 125% * *
Mace (Light Mace) 149 223 20 150% * *
War Mace 151 263 20 150% * *
Morningstar 150 224 20 125% * *
Cavalry Axe 183 320 20 150% *
Cavalry Sword 183 275 19-20 125% *
Wakizashi 182 272 19-20 125%
Katana 184 275 19-20 125%
Bastard Sword 184 275 19-20 125% *
Heavy Flail 189 283 20 125% * *
Spear 209 313 20 125%
Lance 229 343 20 125%
Lance (Small) 229 343 20 125%
Naginata[2] 107(213) 160(320) 20 125%

[1] Assuming bronze weapon and strength modifier of 13. [2] Naganita strikes twice during spirited charge.


Status Effect Formula
Bull Rush Attacker: Strength modifier + size + armor + Cavalier level
Defender: Strength modifier + size + armor + d20
Daze
Stun


Bait

Name ID DC Craft
Points
Value Materials Product Properties
Berley 96 gold 1 Flask of Oil
1 Blood of a magic creature
1 Fish Guts
1 Animal Meat (Small)
2 Berley Needed to catch large fish
Small Bait 96 gold 3 Fish Guts
1 Animal Meat (Small)
1 Egg
5 Small Bait Needed to catch Huge fish