Destruction Domain: Difference between revisions
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* Able to damage [https://nwn.fandom.com/wiki/Construct Constructs] while using the [https://nwn.fandom.com/wiki/Turn_undead turn] ability. Constructs are not turned, but instead damaged 1d3 per Turn level, e.g. 1d3 to 30d3, to the limit of the hit dice turned. The [https://nwn.fandom.com/wiki/Damage_type damage type] is magical. | * Able to damage [https://nwn.fandom.com/wiki/Construct Constructs] while using the [https://nwn.fandom.com/wiki/Turn_undead turn] ability. Constructs are not turned, but instead damaged 1d3 per Turn level, e.g. 1d3 to 30d3, to the limit of the hit dice turned. The [https://nwn.fandom.com/wiki/Damage_type damage type] is magical. | ||
* Deafening Clang adds bonus magical damage vs. [https://nwn.fandom.com/wiki/Construct Constructs]. | |||
== Domain Spell List == | == Domain Spell List == |
Revision as of 05:55, 19 June 2021
A Cleric with Destruction Domain is imbued with the knowledge of desolation and unmaking.
Domain Special Abilities
- Able to damage Constructs while using the turn ability. Constructs are not turned, but instead damaged 1d3 per Turn level, e.g. 1d3 to 30d3, to the limit of the hit dice turned. The damage type is magical.
- Deafening Clang adds bonus magical damage vs. Constructs.
Domain Spell List
Notes
- Sun Domain improves the strength of turning (which translates into more damage inflicted on constructs).