Air Domain: Difference between revisions
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== Domain Special Abilities == | == Domain Special Abilities == | ||
* Able to Turn [https://nwn.fandom.com/wiki/Elemental Elemental]s as if they were [https://nwn.fandom.com/wiki/Undead undead]. (See [https://nwn.fandom.com/wiki/Turn_undead Turn Undead]) | |||
Able to Turn [https://nwn.fandom.com/wiki/Elemental Elemental]s as if they were [https://nwn.fandom.com/wiki/Undead undead]. (See [https://nwn.fandom.com/wiki/Turn_undead Turn Undead]) | |||
== Domain Spell List == | == Domain Spell List == | ||
* [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)] | * [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)] | ||
* [https://nwn.fandom.com/wiki/Gust_of_wind Gust Of Wind(2)] | * [https://nwn.fandom.com/wiki/Gust_of_wind Gust Of Wind(2)] |
Revision as of 05:35, 19 June 2021
A Cleric with Air Domain is attuned to the forces of gale and wind.
Domain Special Abilities
- Able to Turn Elementals as if they were undead. (See Turn Undead)
Domain Spell List
- Deafening Clang(1)
- Gust Of Wind(2)
- Stinking Cloud(3)
- Wounding Whispers(5)
- Energy Buffer(7)
- Great Thunderclap(8)
- Lightning Shield(9)
Notes
- The cleric can turn elementals without penalty as if they were undead.