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Created page with "'''Description:''' Clerics of the Air domain command power over creatures of the Elemental Planes and gain the ability to cast electrical damage spells.Image:Id air.gif|righ..."
 
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'''Description:''' Clerics of the Air domain command power over creatures of the Elemental Planes and gain the ability to cast electrical damage spells.[[Image:Id air.gif|right|Air]]
'''Description:''' A cleric with Air Domain is attuned to the forces of gale and wind.[[Image:Id air.gif|right|Air]]
== Domain Special Abilities ==
== Domain Special Abilities ==


Able to [https://nwn.fandom.com/wiki/Turn_undead Turn undead turn] [https://nwn.fandom.com/wiki/Elemental elemental]s as if they were [https://nwn.fandom.com/wiki/Undead undead].
Able to Turn [https://nwn.fandom.com/wiki/Elemental Elemental]s as if they were [https://nwn.fandom.com/wiki/Undead undead]. (See [https://nwn.fandom.com/wiki/Turn_undead Turn Undead])


== Bonus Spells ==
== Bonus Spells ==
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==Notes==
==Notes==
*The cleric can turn elementals without penalty as if they were undead.
*The cleric can turn elementals without penalty as if they were undead.
*[[Sun domain]] improves the strength of turning.


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Revision as of 03:28, 19 June 2021

Description: A cleric with Air Domain is attuned to the forces of gale and wind.

Air
Air

Domain Special Abilities

Able to Turn Elementals as if they were undead. (See Turn Undead)

Bonus Spells

Notes

  • The cleric can turn elementals without penalty as if they were undead.