Champion of Torm: Difference between revisions
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→NWN Requirements: added unarmed as excluded from meeting CoT requirements |
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* Alignment: Any | * Alignment: Any | ||
* Base Attack Bonus: +7 | * Base Attack Bonus: +7 | ||
* Feats: Weapon Focus (melee weapon) | * Feats: Weapon Focus (melee weapon only, ranged and unarmed will not count) | ||
== Arelith Changes == | == Arelith Changes == |
Revision as of 11:17, 30 June 2020
NWN Requirements
- Alignment: Any
- Base Attack Bonus: +7
- Feats: Weapon Focus (melee weapon only, ranged and unarmed will not count)
Arelith Changes
- Alignment restriction removed. Any alignment, including evil, can play Champion of Torm
- The Champion of Torm can be roleplayed as a Divine Champion of any deity. Playing a CoT of an evil deity is allowed now on Arelith
- Lay on Hands has a 10 minute (100 round) cooldown period.
- Divine Wrath:
- Has an 8 minute (80 round) cooldown period.
- It has a duration of 3 + 1/2 CoT level + Charisma mod in rounds.
- The damage reduction works as follows: Level 5: 5/+3 - Level 10: 5/+3 - Level 15: 10/+4 - Level 20: 15/+5
- For the purpose of Turn Undead, cleric and paladins level stack.
External Links
- Information about default NWN class are available on NWNWiki.