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Derro: Difference between revisions

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:+2 DEX, +2 CON, -2 WIS
:+2 DEX, +2 CON, -2 WIS
:+4 Hide, +4 Move Silently
:+4 Hide, +4 Move Silently
:Bonus Feat: Use Poison
:Bonus Feats: Lightning Reflexes, Use Poison
:Spell Resistance: 16
:Spell Resistance: 16
:Spells: Darkness on Cooldown
:Spells: Darkness on Cooldown

Revision as of 14:44, 14 January 2020

Note: The Derro race may only be selected by spending a Normal Award.



Introduction

Derro appear to be a degenerate subspecies of dwarves, augmented and twisted by ancient dark magics. Their rough skin is white with bluish undertones and is spotted with short tufts of coarse hair, which is well tended and trimmed in highly ritualistic tribal patterns. Their hair is straight and tends to be tan or pale yellow, and is often worn with weaves or tribal braids. Their eyes are most disturbing, as they are a uniform pale yellow in color and glow with a faint sickly yellow light, lacking in both iris and pupil.

Creating a New Character on Arelith

Prerequisites:


Abilities

Retains base race abilities, except the stat changes, and they do not receive the dwarven axe affinity feat.

+2 DEX, +2 CON, -2 WIS
+4 Hide, +4 Move Silently
Bonus Feats: Lightning Reflexes, Use Poison
Spell Resistance: 16
Spells: Darkness on Cooldown
Special: Vulnerability to Sunlight: Become more vulnerable to damage every hour within sunlight. Vulnerability decreases every hour when not in sunlight

ECL +1

Notes

  • Bonus Languages:
    • Undercommon
    • Dwarven
  • Small-sized

Starting City: Andunor