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Ability Modifier: Difference between revisions

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Within Arelith a variety of pre-requisites and conditions have dependencies on [https://nwn.fandom.com/wiki/Ability_score ability scores] and, more importantly, [https://nwn.fandom.com/wiki/Ability_modifier ability score modifiers].


This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed.
'''Hard''': This refers to the non-enhanced ability points and skill ranks. In other words, the natural ability of a character. Hard points are gained through:
*Character creation points.
*Ability point gained every 4 levels.
*Skill ranks.
*Feats.
* '''Soft''': This refers to points that are considered 'bonus' over the natural skill ranks and ability score. Ability scores have a cap of 12 soft points. Skills have a cap of 50 soft points. Soft points are gained from:
*Spells, such as Good Hope and Bull's Strength
*Abilities, such as the Bard Song or Barbarian Rage.
*Equipment.
*Skills gain soft bonus points derived from their modifier - such as modifier of intelligence granting +1 to Appraise.
'''Note''': It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities.

Revision as of 04:42, 6 January 2025