Method: Skirmish Maneuvers/feat: Difference between revisions
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dirty fighting cooldown and DC note |
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{{FeatPage | {{FeatPage | ||
| Type of feat = [[:Category:Cause of Vindication Path Feats|Cause of Vindication Path]] | | Type of feat = [[:Category:Cause of Vindication Path Feats|Cause of Vindication Path]], [[:Category:Rogue Bonus Feats|Rogue Bonus]], [[:Category:Vigilante Bonus Feats|Vigilante Bonus]] | ||
| Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | | Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | ||
| Automatically granted by = [[Vigilante|Vigilante (Cause of Vindication)]] 5 | |||
| Required for = [[Improved Method: Guerilla Warfare]] | | Required for = [[Improved Method: Guerilla Warfare]] | ||
| Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft), 1 second cooldown reduction, and +1 DC. | | Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft), 1 second cooldown reduction, and +1 DC. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Revision as of 01:44, 19 January 2023
Type of feat: Cause of Vindication Path, Rogue Bonus, Vigilante Bonus |
Prerequisite: Rogue 7, Vigilante 6 |
Automatically granted by: Vigilante (Cause of Vindication) 5 |
Required for: Improved Method: Guerilla Warfare |
Specifics: The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain bonus +2 to Hide and Move Silently always (hard bonus). Dirty Fighting also has +1 AB (soft), 1 second cooldown reduction, and +1 DC. |
Use: Automatic |