Method: Signature Weapon/feat: Difference between revisions
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Automatically granted to Liberator |
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{{FeatPage | {{FeatPage | ||
| Type of feat = [[:Category: | | Type of feat = [[:Category:Cause of Vigilance Path Feats|Cause of Vigilance Path]], [[:Category:Rogue Bonus Feats|Rogue Bonus]], [[:Category:Liberator Bonus Feats|Liberator Bonus]], [[:Category:Vigilante Bonus Feats|Vigilante Bonus]] | ||
| Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | | Prerequisite = [[Rogue]] 7, [[Vigilante]] 6 | ||
| Automatically granted by = [[Liberator]] 5 | |||
| Required for = [[Improved Method: Signature Weapon Mastery]] | | Required for = [[Improved Method: Signature Weapon Mastery]] | ||
| Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. | | Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft to the character and not the weapon so it does not improve DR piercing), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. | ||
| Use = Automatic (selected via special abilities feat) | | Use = Automatic (selected via special abilities feat) | ||
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Latest revision as of 21:41, 30 January 2025
Type of feat: Cause of Vigilance Path, Rogue Bonus, Liberator Bonus, Vigilante Bonus |
Prerequisite: Rogue 7, Vigilante 6 |
Automatically granted by: Liberator 5 |
Required for: Improved Method: Signature Weapon Mastery |
Specifics: Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (+1 soft to the character and not the weapon so it does not improve DR piercing), Damage (+1), and Intimidation (+2) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. |
Use: Automatic (selected via special abilities feat) |