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| [[Spell changes]] organized by class.
| | #REDIRECT [[:Category:Spells]] |
| :Also, check the notes on the [[Spell_changes#Changes_to_Groups_of_spells|Persistent Area spell changes]], [[Spell_changes#Changes_to_Summoning_Spells|Summoning and undead changes]], and [[Feat_changes|the spell focus changes]].
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| ==Mage==
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| ''[[Sorcerer]], [[Wizard]], and all their subclasses''.
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| ===Cantrips===
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| :'''Daze''': Works against any creature with hit dice less than or equal to the caster's class level. | |
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| ===First Circle===
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| :'''Burning Hands''' Damage increased to d6. No longer harms allies.
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| :'''Grease''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Protection From alignment''': Gives +5 Saving Throw Bonus vs Mind Affecting Spells and Spell Like Abilities, instead of full immunity.
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| :'''Magic Weapon''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Shield''': Protects against Lesser Missile Storm with Spell Focus: Abjuration, and Greater Missile Storm with Greater Spell Focus: Abjuration.
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| :'''Sleep''': Works with any target with equal/lower level than caster's class level and affects (caster level + 1d4) hit dice worth of creatures. Empower Spell increases affected hit dice by 50%.
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| :'''Summon Creature I (to IX)''': Will summon creature one tier higher with Greater Spell Focus: Conjuration.
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| ===Second Circle===
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| :'''Cloud of Bewilderment''': Affected by Persistent Area spell changes.
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| :'''Continual Flame''': Lasts 24 hours.
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| :'''Darkness''': Non-hostile spell (does not anger friendly NPCs).
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| :'''Death Armor''': Replaces any other "backlash" armor spell.
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| :'''Flame Weapon''': Lasts Turns/level. Damage caps at CL 10. Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Invisibility''': Lasts Rounds/level.
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| :'''Knock''': Cannot open doors, only containers.
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| :'''Lesser Dispel''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Web''': Affected by Persistent Area spell changes. No spell resistance check.
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| ===Third Circle===
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| :'''Clarity''': Has 12 rounds of cooldown. The CD starts the moment you are affected by the spell, not when casting it.
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| :'''Dispel Magic''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Find Traps''': Reveals traps, does not disarm them.
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| :'''Greater Magic Weapon''': Lasts Hours/3 levels. Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Gust of Winds''': Opens doors.
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| :'''Invisibility Sphere''': Lasts Rounds/level
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| :'''Keen Edge''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Magic Circle Against Alignment''': Grants +4 Deflection and +10 will against spells, against the chosen alignment.
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| :'''Stinking Cloud''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| ===Fourth Circle===
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| :'''Elemental Shield''': Replaces any other "backlash" armor spell.
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| :'''Improved Invisibility''': Invisibility lasts Rounds/level. Concealment effect is still Turns/level.
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| :'''Phantasmal Killer''': Fears target for Rounds/level on failed will save. A target that fails their fortitude save still dies.
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| :'''Summon Shadow''': Gains +1 AB, +1 AC, and +12 hit points per Illusion Focus.
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| :'''Shadow Conjuration: Mage armor''': Does not stack with itself or other mage armors.
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| :'''Shadow Conjuration''': Changed school to Illusion.
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| :'''Wall of Fire''': Damage increased to 2d6 + 1 per caster level, with no saving throw. Deals double damage to undead.
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| ===Fifth Circle===
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| :'''Animate Dead''': Is affected by the Undead Summoning changes.
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| :'''Ball Lightning''': Behaves exactly as Arelith's Firebrand.
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| :'''Bigby's Interposing Hand:''': Has a reflex save.
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| :'''Cloudkill''': Affected by Persistent Area spell changes. Has no spell resistance check. Deals 1d4+1 CON damage per round to all creatures in the area of effect (fortitude save for half).
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| :'''Dismissal''': Also blocks all new summoning in the area for 30 seconds.
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| :'''Dominate Person''': Duration changed to 2 Turns+Turns/3 levels. Additionally effects orcs, monstrous humanoid, goblinoid, and reptilian humanoids.
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| :'''Greater Shadow Conjuration''': Changed School to Illusion.
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| :'''Lesser Planar Binding''': Creatures are slightly stronger with each Conjuration Focus. Ignores Caster's Alignment.
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| :'''Mestil's Acid Sheath''': Replaces any other "backlash" armor spell.
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| :'''Mind fog''': Affected by Persistent Area spell changes. All creatures in the area of effect take a 2d6 will save penalty (will save for half) and are dazed for 1 round (will save negates).
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| ===Sixth Circle===
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| :'''Acid Fog''': Affected by Persistent Area spell changes. Applies a 75% movement speed penalty with no save and -2 to AB and damage rolls for all creatures within the area of effect. Has no spell resistance check.
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| :'''Bigby's Forceful Hand''': Has a reflex save.
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| :'''Flesh to Stone''': Duration changed to Turns/2 Levels.
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| :'''Greater Dispelling''': Caps at level 20. Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Isaac's Greater Missile Storm''': Cannot strike one target with more than ten missiles. This limits it to only producing ten missiles if only one viable target is present upon casting.
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| :'''Planar Binding''': Creatures are slightly stronger with each Conjuration Focus. Ignores Caster's Alignment.
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| :'''Shades''': Changed school to Illusion.
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| :'''True Seeing''': Duration changed to Rounds/level.
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| ===Seventh Circle===
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| :'''Banishment''': Also blocks all new summoning in the area for 60 seconds.
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| :'''Bigby's Grasping Hand''': Has a reflex save.
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| :'''Mordenkainen's Sword''': Duration increased to Turns/level.
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| :'''Prismatic Spray''': [[Wild mage]]s roll twice for the effect table.
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| ===Eighth Circle===
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| :'''Blackstaff''': Also works with magic staves and dire maces. Works with magic weapons and stacks with other weapon buff spells.
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| :'''Create Undead''': Is affected by the Undead Summoning changes.
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| :'''Greater Planar Binding''': Creatures are slightly stronger with each Conjuration Focus. Ignores Caster's Alignment.
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| :'''Greater Sanctuary''': Lasts Rounds/4 levels and it has a cooldown timer of 240 seconds.
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| :'''Incendiary Cloud''': Affected by Persistent Area spell changes. Damage increased to 4d6 + 1d6 per 2 levels (reflex save for half damage), and creatures within the area of effect are blinded (no save)
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| ===Ninth Circle===
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| :'''Bigby's Crushing Hand''': Has a reflex save.
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| :'''Black Blade of Disaster''': Slightly rebalanced and empowered. Has permanent haste.
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| :'''Gate''': May summon a Good, Neutral or Evil creature.
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| :'''Meteor Swarm''':Damage increased to d8, max die increased to 30d8 at caster level 30. Does not affect allies.
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| :'''Mordenkainen's Disjunction''': Caps at level 20. Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Timestop''': Only affects the area in which it is cast. Also has a cooldown timer 240 seconds.
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| :'''Weird''': Fears targets for Rounds/level on a failed will save. Targets that fail their fortitude saves still die.
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| ===Epic spells===
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| :'''Dragon knight''': Power increases with each Conjuration foci. Duration is random between 30 to 70 turns. Good-aligned characters summon a silver dragon, neutral a prismatic, evil a red dragon. Characters with [[Pale master]] levels summon a dracolich.
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| :'''Greater ruin''': Power is increased with Epic Evocation Focus.
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| :'''Hellball''': Power is increased with Epic Evocation Focus.
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| :'''Mummy dust''': Enables last undead summoning tier. Works as any other undead summoning spell.
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| ==[[Cleric]]==
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| ''Without counting domain spells''
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| ===Cantrips===
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| ''No changes''
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| ===First Circle===
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| :'''Bless''': Changed to Rounds/level. For [[Cleric#Healer|Healers]] it lasts Turns/level.
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| :'''Protection From alignment''': Gives +5 Saving Throw Bonus vs Mind Affecting Spells and Spell Like Abilities, instead of full immunity.
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| :'''Magic Weapon''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Summon Creature I (to IX)''': Will summon creature one tier higher with Greater Spell Focus: Conjuration.
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| ===Second Circle===
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| :'''Darkness''': Non-hostile spell (does not anger friendly NPCs).
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| :'''Find Traps''': Reveals traps, does not disarm them.
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| :'''Lesser Dispel''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| ===Third Circle===
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| :'''Animate Dead''': Is affected by the Undead Summoning changes.
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| :'''Clarity''': Has 12 rounds of cooldown. The CD starts the moment you are affected by the spell, not when casting it.
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| :'''Continual Flame''': Lasts 24 hours.
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| :'''Darkfire''': Lasts Turns/level. Damage caps at CL 10. Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Dispel Magic''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Magic Circle Against Alignment''': Grants +4 Deflection and +10 will against spells, against the chosen alignment.
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| ===Fourth Circle===
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| :'''Dismissal''': Also blocks all new summoning in the area for 30 seconds.
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| :'''Freedom of Movement''': Can be removed with spell breaches.
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| :'''Greater Magic Weapon''': Lasts Hours/3 levels. Replaces other weapon buff spells, does not work with enchanted weapons.
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| ===Fifth Circle===
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| :'''Healing Circle''': Level cap removed. Also, when casted it creates a stationary zone below the caster that heals all creatures within the area of effect each round for a period of three rounds, for a total of up to 3 * (1d8 + Caster Level) additional healing to all creatures that remain within the area of effect.
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| :'''Monstrous Regeneration''': Duration changed to Turns/level. Does not stack with itself or Regenerate.
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| :'''True Seeing''': Duration changed to Rounds/level.
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| ===Sixth Circle===
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| :'''Banishment''': Also blocks all new summoning in the area for 60 seconds.
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| :'''Create Undead''': Is affected by the Undead Summoning changes.
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| :'''Greater Dispelling''': Caps at level 20. Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Greater Sanctuary''': Lasts Rounds/4 levels and it has a cooldown timer of 240 seconds.
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| :'''Harm''': Deals 10 points of damage per caster level.
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| :'''Heal''': Heals 100 + 5*CL. Capped at 200 at level 20.
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| ===Seventh Circle===
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| :'''Greater Restoration''': Has 240 seconds of cooldown timer before it can be casted again.
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| :'''Regenerate''': Duration changed to Turns/level. Does not stack with itself or Monstrous Regeneration.
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| ===Eighth Circle===
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| :'''Create Greater Undead''': Is affected by the Undead Summoning changes.
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| :'''Earthquake''': Damage increased to d6 bludgeoning, max die increased to 30d6 at caster level 30. Characters that fail the reflex save will be knocked down for 3 seconds.
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| :'''Mass Heal''': Heals 150 + 5*CL . Capped at 300 at level 30.
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| :'''Sunbeam''': Damage capped at 10d6. Triggers Inferno spell on failed save.
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| ===Ninth Circle===
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| :'''Gate''': May summon a Good, Neutral or Evil creature.
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| :'''Implosion''': Removed the +3 bonus to the difficulty check.
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| ===Epic spells===
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| :'''Dragon knight''': Power increases with each Conjuration foci. Duration is random between 30 to 70 turns. Good-aligned characters summon a silver dragon, neutral a prismatic, evil a red dragon. Characters with [[Pale master]] levels summon a dracolich.
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| :'''Greater ruin''': Power is increased with Epic Evocation Focus.
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| :'''Hellball''': Power is increased with Epic Evocation Focus.
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| :'''Mummy dust''': Enables last undead summoning tier. Works as any other undead summoning spell.
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| ==[[Druid]]==
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| ''Only balance-friendly spells here''.
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| ===Cantrips===
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| ''No changes''.
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| ===First Circle===
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| :'''Grease''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Entangle''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Sleep''': Works with any target with equal/lower level than caster's class level and affects (caster level + 1d4) hit dice worth of creatures. Empower Spell increases affected hit dice by 50%.
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| :'''Summon Creature I (to IX)''': Will summon creature one tier higher with Greater Spell Focus: Conjuration.
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| ===Second Circle===
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| :'''Lesser Dispel''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| ===Third Circle===
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| :'''Call Lightning''': Damage dice are upgraded from d6s to d10s when the spell is cast outside during rain or thunderstorm.
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| :'''Greater Magic Fang''': Continues to scale past level 14. (+6 6/+6 at 17, +7 7/+7 at 20...)
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| :'''Healing Sting''': Damage increases by 1d6+1/2 CL. Caps at 10d6+10. Has no saving throw. If the target dies, the caster receives the excess of healing as temporary HP over the maximum by hour/2 CL.
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| :'''Spike Growth''': Damage increased to d4/level. Affected by Persistent Area spells changes.
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| ===Fourth Circle===
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| :'''Dispel Magic''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Freedom of Movement''': Can be removed with spell breaches.
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| ===Fifth Circle===
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| :'''Awaken''': Also grants +1 deflection AC/3 levels.
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| :'''Inferno''': Damage dice changes to d6/3 levels if the caster has Greater Transmutation Focus.
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| :'''Monstrous Regeneration''': Duration changed to Turns/level. Does not stack with itself or Regenerate.
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| :'''Vine Mine: Camouflage''': Grants Hide in Plain Sight to all allies while they remain within the area of effect.
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| :'''Vine Mine: Entangle''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| ===Sixth Circle===
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| :'''Drown''': Also deals 2d10+5 damage, even on failed save.
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| :'''Greater Dispelling''': Caps at level 20. Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Healing Circle''': Level cap removed. Also, when casted it creates a stationary zone below the caster that heals all creatures within the area of effect each round for a period of three rounds, for a total of up to 3 * (1d8 + Caster Level) additional healing to all creatures that remain within the area of effect.
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| :'''Regenerate''': Duration changed to Turns/level. Does not stack with itself or Monstrous Regeneration.
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| :'''Stonehold''': Affected by Persistent Area spells changes.
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| ===Seventh Circle===
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| :'''Aura of Vitality''': Duration increased to 3 rounds/level with Greater Transmutation Focus. With Epic Transmutation, duration increases to turns/level.
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| :'''Creeping Doom''': Now correctly increases by 1d6 for every round there is a creature taking damage in the AoE.
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| :'''Harm''': Deals 10 points of damage per caster level.
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| :'''Heal''': Heals 100 + 5*CL. Capped at 200 at level 20.
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| :'''True Seeing''': Duration changed to Rounds/level.
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| ===Eighth Circle===
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| :'''Bombardment''': Added reflex save against Knockdown (1 round). Does not bypass SR. Party-friendly.
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| :'''Nature's Balance''': Also applies Lesser Spell Breach. With Greater and Epic Transmutation focus, the area of effect and power of the Breach increases.
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| :'''Sunbeam''': Damage capped at 10d6. Triggers Inferno spell on failed save.
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| ===Ninth Circle===
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| :'''Earthquake''': Damage increased to d6 bludgeoning, max die increased to 30d6 at caster level 30. Characters that fail the reflex save will be knocked down for 3 seconds.
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| :'''Elemental Swarm''':Summons four elementals at the same time, instead one of them in sequence, each of a different element. Cannot be altered with [[Summoning_Changes|-stream]].
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| :'''Mass Heal''': Heals 150 + 5*CL . Capped at 300 at level 30.
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| ===Epic spells===
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| :'''Dragon knight''': Power increases with each Conjuration foci. Duration is random between 30 to 70 turns. Good-aligned characters summon a silver dragon, neutral a prismatic, evil a red dragon. Characters with [[Pale master]] levels summon a dracolich.
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| :'''Greater ruin''': Power is increased with Epic Evocation Focus.
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| :'''Hellball''': Power is increased with Epic Evocation Focus.
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| ==[[Bard]]==
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| ''Includes the [[Warlock]]''.
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| ===Cantrips===
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| :'''Daze''': Works against any creature with hit dice less than or equal to the caster's class level.
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| ===First Circle===
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| :'''Grease''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Lesser Dispel''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Magic Weapon''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Protection From alignment''': Gives +5 Saving Throw Bonus vs Mind Affecting Spells and Spell Like Abilities, instead of full immunity.
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| :'''Sleep''': Works with any target with equal/lower level than caster's class level and affects (caster level + 1d4) hit dice worth of creatures. Empower Spell increases affected hit dice by 50%.
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| :'''Summon Creature I (to VI)''': Will summon creature one tier higher with Greater Spell Focus: Conjuration.
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| ===Second Circle===
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| :'''Clarity''': Has 12 rounds of cooldown. The CD starts the moment you are affected by the spell, not when casting it.
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| :'''Cloud of Bewilderment''': Affected by Persistent Area spell changes.
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| :'''Darkness''': Non-hostile spell (does not anger friendly NPCs).
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| :'''Invisibility''': Lasts Rounds/level.
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| ===Third Circle===
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| :'''Dispel Magic''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Find Traps''': Reveals traps, does not disarm them.
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| :'''Greater Magic Weapon''': Lasts Hours/3 levels. Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Gust of Winds''': Opens doors.
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| :'''Invisibility Sphere''': Lasts Rounds/level
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| :'''Keen Edge''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Magic Circle Against Alignment''': Grants +4 Deflection and +10 will against spells, against the chosen alignment.
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| :'''Wounding Whispers''': Replaces any other "backlash" armor spell.
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| ===Fourth Circle===
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| :'''Dismissal''': Also blocks all new summoning in the area for 30 seconds.
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| :'''Dominate Person''': Duration changed to 2 Turns+Turns/3 levels. Additionally effects orcs, monstrous humanoid, goblinoid, and reptilian humanoids.
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| :'''Improved Invisibility''': Invisibility lasts Rounds/level. Concealment effect is still Turns/level.
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| ===Fifth Circle===
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| :'''Greater Dispelling''': Caps at level 20. Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Healing Circle''': Level cap removed. Also, when casted it creates a stationary zone below the caster that heals all creatures within the area of effect each round for a period of three rounds, for a total of up to 3 * (1d8 + Caster Level) additional healing to all creatures that remain within the area of effect.
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| :'''Mind fog''': Affected by Persistent Area spell changes. All creatures in the area of effect take a 2d6 will save penalty (will save for half) and are dazed for 1 round (will save negates).
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| ===Sixth Circle===
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| :'''Dirge''': The effect does not disappear when one leaves the aura, but instead lasts rounds/level.
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| ==[[Ranger]]==
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| ''Also balance-friendly''.
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| ===First Circle===
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| :'''Grease''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Entangle''': Affected by Persistent Area spells changes. Has no spell resistance check.
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| :'''Summon Creature I (to IV)''': Will summon creature one tier higher with Greater Spell Focus: Conjuration.
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| ===Second Circle===
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| :'''Sleep''': Works with any target with equal/lower level than caster's class level and affects (caster level + 1d4) hit dice worth of creatures. Empower Spell increases affected hit dice by 50%.
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| ===Third Circle===
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| :'''Blade Thirst''': Duration increased to 1 Turn / Level. Enhancement Bonus has been changed to 2 + 1 / 5 levels beyond the 11th (i.e. +2 at level 11, +3 at level 16, +4 at level 21, +5 at level 26). Additionally, the enchanted weapon gains an equivalent amount of Vampiric Regeneration. Can be applied to magic/enchanted weapons.
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| :'''Greater Magic Fang''': Continues to scale past level 14. (+6 6/+6 at 17, +7 7/+7 at 20...)
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| ===Fourth Circle===
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| :'''Freedom of Movement''': Can be removed with spell breaches.
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| ==[[Paladin]]==
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| ''<Witty remark pending>''
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| ===First Circle===
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| :'''Bless''': Changed to Rounds/level.
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| :'''Bless Weapon''': Can be applied to magic/enchanted weapons.
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| :'''Protection From alignment''': Gives +5 Saving Throw Bonus vs Mind Affecting Spells and Spell Like Abilities, instead of full immunity.
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| ===Second Circle===
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| ''No changes''
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| ===Third Circle===
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| :'''Dispel Magic''': Each Abjuration foci increases dispel's power by +2 over the cap.
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| :'''Greater Magic Weapon''': Lasts Hours/3 levels. Replaces other weapon buff spells, does not work with enchanted weapons.
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| :'''Magic Circle Against Alignment''': Grants +4 Deflection and +10 will against spells, against the chosen alignment.
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| ===Fourth Circle===
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| :'''Freedom of Movement''': Can be removed with spell breaches.
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| :'''Holy Sword''': Replaces other weapon buff spells, does not work with enchanted weapons.
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| [[Category:Game mechanics]]
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