Template:Dual-Wielding
From Arelith Wiki
NOTE: This is a template to organize the dual wield line of feats. Use transclusion to put a copy of the below table into the notes of dual wield feats. This section is noinclude and won't transfer.
- Work in progress
- Notes
- Large races cannot dual wield large weapons (no dual greataxes) with or without monkey grip
- Whips, morningstars, and flails: can't offhand because of animations
- Double-sided weapons are a thing
- Main hand gets full str bonus, offhand get half rounded down
- Half-orcs get Ambidexterity for free, so they essentially bypass dex requirements, since MG, TWF, and ITWF don't have dex prerequisites
- Feats
- Improved two-weapon fighting (adds 2nd offhand attack, reduces the penalty for both hands by 1, free on ranger 9 and if taken before then its wasted)
- Dual-wield (feat) (Like having ambi + two-wep, but have to have ranger lvl 1 and light armor or less)
- Ambidexterity (reduces the penalty of the off-hand weapon by 4)
- Two-weapon fighting (reduces the penalty for both hands by 2)
- Monkey Grip (reduces the penalty for both by 2 when offhand the same size)
- Dual wield mastery (Doesn't exist anymore. Rangers get +1 at level 9 from imp twf and that is it. Posted on forums to check.)
- Offhand Lighter (without a feat, reduces the penalty for both by 2 when offhand lighter)