Ability Modifier

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Within Arelith a variety of pre-requisites and conditions have dependencies on ability scores and, more importantly, ability score modifiers.

This is further subcategorized into 2 types of "checks", depending on how that particular condition is being managed.

Hard: This refers to the non-enhanced ability points and skill ranks. In other words, the natural ability of a character. Hard points are gained through:

  • Character creation points.
  • Ability point gained every 4 levels.
  • Skill ranks.
  • Feats.


  • Soft: This refers to points that are considered 'bonus' over the natural skill ranks and ability score. Ability scores have a cap of 12 soft points. Skills have a cap of 50 soft points. Soft points are gained from:
  • Spells, such as Good Hope and Bull's Strength
  • Abilities, such as the Bard Song or Barbarian Rage.
  • Equipment.
  • Skills gain soft bonus points derived from their modifier - such as modifier of intelligence granting +1 to Appraise.

Note: It is important to understand the difference in these terms as they are widely used across many of your characters more power skills and abilities.