Kurtulmak

From Arelith Wiki
Jump to: navigation, search
Gnomesmasher, The Watcher, Steelscale, The Horned Sorcerer, The Devourer
Monstrous & Other Powers: Adama | Bright Nydra | Entropy | Tchazzar | Poseidon | Grond Peaksmasher | Hiatea | Vaprak | Kurtulmak | Gaknulak | Dakarnok | Laogzed | Diirinka | Diinkarazan | Cegilune | Sekolah | Gorellik | Ravanna | Ilsensine | Great Mother | Ilxendren | Blibdoolpoolp
Aliases: {{{Deity Aliases}}}
Gender: {{{Deity Gender}}}
Demonym: {{{Deity Demonym}}}
Power Level: Intermediate deity
Symbol: Gnome skull pierced vertically with a lance with golden shield background
Alignment: Lawful evil
Portfolio: Kobolds, Hatred
Worshipers: Kobolds
Domains: Earth, Evil, Hatred[1], Law[1], Scalykind[1], War
Arelith worshippers' alignments[2]: LN, LE, NE
Aspects: {{{Deity Aspect1}}}, {{{Deity Aspect2}}}
Arelith Aspect 1 Arelith Aspect 2
War and Destruction Magic
Kurtulmak is the patron deity of kobolds, distinguished by his large size, mottled scales, and long tail tipped with a dreadful stinger. Kurtulmak encourages his followers to win battles by any means, retreat to fight another day, and to mete out revenge on every enemy, regardless of how long that retribution takes to achieve.

His favourite weapon is a Spear.

Kurtulmak has hated gnomes ever since Garl Glittergold collapsed a mine on him.


Cleric Training

Kurtulmak’s clerics begin their careers as miners, learning how to appreciate the kobold work ethic. Kobolds who regularly sustain injuries while mining are selected to become adepts or clerics (before they end up getting killed on the job). Such clerics train under military discipline, learning doctrines for defending and leading the kobold race.

Mythical Origin

As told by Wizards of the Coast's Races of the Dragon.

The most venerated kobold legend is the origin and ascension of Kurtulmak. While the particulars of the story vary from tribe to tribe, a popular version is related below. When Io gave the secret of creation to the true dragons, the first dragon to put that ritual into practice was Caesinsjach, a green dragon. The first kobold to take form out of her blood was Kurtulmak.
From the beginning, Kurtulmak was much larger than any of his kin. For this reason, Caesinsjach always commanded her kobolds through Kurtulmak. As a result, the towering kobold naturally ascended to a position of leadership. When Caesinsjach told the kobolds to mine for precious metals, Kurtulmak invented a pickaxe. When Caesinsjach told the kobolds to tile her lair with gold, Kurtulmak minted the first draconic coin. When Caesinsjach told the kobolds to mine precious stones, Kurtulmak taught himself sorcery and learned how to divine where minerals were located.
When Caesinsjach’s lair was finally completed, laden with platinum, filled with gold, and gleaming with gemstones, she had become the wealthiest true dragon in creation. Without further need for mortal servants, she released the kobolds from their duties to embrace their own destiny.
In emulation of his former mistress, Kurtulmak immediately began mining a lair of his own. Although he never asked for any help in this endeavor, he nonetheless received it, assisted by every kobold he had worked beside for the past several decades.
Kurtulmak found a spot in the ground where a near limitless supply of metal ore and precious stones were waiting to be mined. Once properly unearthed, a discovery of this size could sustain kobolds for millennia and serve as the foundation for their society. With Kurtulmak commanding the operation, it quickly became the most structurally sound and resourcefully designed mine the world had ever seen. Kurtulmak called it Darastrixhurthi, a fortress fit for dragons. Nothing rivaled it.
Garl Glittergold was not pleased. He looked upon Darastrixhurthi and beheld the marvel Kurtulmak and his followers had created, surpassing any achievement his own people had mastered in the same time. While gnomes were playinguseless games, kobolds had been busy working and were now fit to emerge as one of the dominant races in creation. And so, with a casual wave of his hand, Garl collapsed Kurtulmak’s mine, crushing all the kobolds inside.
The gods were appalled and demanded an explanation from Garl, who could only sputter out that his actions were intended as a joke, as if that could somehow excuse the heartless massacre he had committed. Garl had acted out of spite and, even more degrading for the gnome god, jealousy over mortal accomplishment. And yet, regardless of all the berating Garl received from his equals, not one deity came forward to reverse the damage done, leaving the crime unpunished. Then Io moved on behalf of Kurtulmak.
Once the Ninefold Dragon realized that no god would champion the kobolds, he searched through the souls of those who died that day until he found Kurtulmak’s broken body, still clinging to life. Even buried under so much rock, Kurtulmak wouldn’t give up on his people, refusing to let go of his mortal form until he could find the strength to dig them all out.
Io gave Kurtulmak a choice. He would either empower Kurtulmak with the strength to rebuild the mine, or he would make the mighty kobold a champion of his people for all eternity. In this latter case, the loss of Darastrixhurthi would remain, but the memory of what happened would endure in the minds of kobolds forever, ensuring that atrocities of this magnitude would never be overlooked again.
Kurtulmak made his choice, and because of that decision, this story can still be told today.

External links

Kurtulmak on FR wiki

References

  1. 1.0 1.1 1.2 Domain is not supported in Neverwinter Nights
  2. On Arelith, the restriction for D&D clerics also applies to paladins and druids