Dirty Fighting/feat
From Arelith Wiki
Type of feat: General, Rogue Class |
Prerequisite: Base attack bonus +3, Dexterity 13+ |
Automatically granted by: Rogue 4 |
Required for: Vigilante |
Specifics: The character knows brutal and effective fighting tactics, a set of active instant-use abilities that can target and damage an enemy. All Dirty Fighting techniques are done at -4 AB and have a 9-second cooldown. DC is 10 + Character Level / 3 + (Bluff, Sleight of Hand, Taunt, or Intimidate) / 6. Damage is 1d4 + Dex Mod, even for unarmed attacks (does not apply glove slot bonuses). Debuff only works on mostly humanoids and animals. All are limited to melee range. May also be activated via console command -usefeat.
Techniques (usable by both melee and ranged wielders for as long as conditions apply):
|
Use: Selected |