Feat changes (FL)
Numerous feats have a change of requirements on FL. This page will only list what has changed. The list does not include the full requirements for individual feats. For the base requirements of a feat go to http://nwn.wikia.com/wiki/Main_Page. If the requirement is obtainable on FL, assume that it's in place.
General Feats
Arcane defense: No requirements. Available to all classes. Evasion: Available to all classes. Improved Critical: BAB 5 Improved Evasion: Available to all classes. 18 Dexterity. Evasion. Improved Knockdown: BAB 5 Improved Two-Weapon Fighting: BAB 5 Quicken Spell: Spell circle 3 Spellfocus: 1 spellcraft rank instead of 1 spell circle. Stunning Fist: BAB 5 Uncanny Dodge I: Available to all classes Uncanny Dodge II-VI: Available to all classes. Requires the one before it. Creature weapon focus: Available to all Creature weapon spec: Available to all
Special Feats
Craft wondrous item: Requires: Brew potion. Scribe scroll. Craft wand. Allows the caster to enchant a ring with spell for one use per day. Dependent on the alchemy skill. Gain skill points: The character gains an additional 2 + int skill points. An additional skill point if human. Every skill is available to purchase unless if it's class restricted and the character doesn't belong to that class. Class skills are all class skills from all your classes.
Class Feats
Arcane Archer
Enchant Arrow 2-6: Requires the feat before it. Imbue Arrow Seeker Arrow 1-2: 2 requires 1. Hail of Arrows: SL 13. Arrow of Death: SL 16.
Assassin
Ghostly Visage Poison Save +5 Darkness Invisibility Improved Invisibility: Invisibility.
Barbarian
Barbarian Rage II-III Barbarian Rage IV-VI: SL 11/14/15/19. Barbarian DR I-IV: SL 10/13/16/19. Thundering Rage: 21 Strength, SL 31. Terrifying Rage: Epic Skill Focus (Intimidate), SL 31.
Bard
Warlock Progression Feat: Warlock Path. Two caster levels for each increase. This increases damage AND your abilities. Bard Song Progression Feat: (+4 Bard Song Level, +4 Perform) The perform bonus is soft. Curse Song: Extra Music: Lingering Song: Lasting Inspiration: Lingering song, SL 31. No perform.
Blackguard
Dark Blessing Smite Good Bull's Strength Create Undead Turn Undead Fiendish Servant Inflict Serious Wounds Contagion Inflict Critical Wounds: Inflict Serious Wounds Epic Fiendish Servant: Fiendish Servant/SL 31.
Divine Champion
Sacred Defense 1-5 Smite Evil Divine Wrath
Druid
Wild Shape II-VI: Druid 5. Elemental Shape I-III: Wild Shape VI. SL 15/16/18.
Dwarven Defender
Defensive Awareness 1-3 Damage Reduction: Defensive Awareness 3
Fighter
Weapon spec
Harper Scout
Favored Eenemy:' Damage/other effects is dependent on ranger levels. +1 At ranger level 5 Bane of Enemies: SL 31 Sleep Deneir's Eye Lliira's Heart Cat's Grace Eagle's Splendor Craft Harper Item: SL 12. Invisibility: SL 12.
Monk
Ki Strike 1-3 Purity of Body Still Mind Wholeness of Body Diamond Body: SL 10. Diamond Soul: SL 11. Quivering Palm: SL 14. Empty Body: SL 17. Perfect Self: SL 19.
Paladin
Aura of Courage Smite Evil. Remove Disease Turn Undead Summon Mount: (Only if you can ride a horse) Greater Smiting: 20 Charisma, SL 31.
Pale Master
Animate Dead Darkvision Deathless Vigor Summon Undead: Animate dead. Summon Greater Undead: Summon Undead Tough as Bone: SL 15. Deathless Touch: SL 15. Deathless Mastery: Tough as Bone SL 20.
Ranger
Favored enemy: Damage/other effects is dependent on ranger levels. +1 At ranger level 5 Improved Dual-wield: Exactly the same as improved two-weapon fighting. Requires only dual-wield. Bane Of Enemies: SL 31
Red Dragon Disciple
Dragon Strength Dragon Breath Dragon Darkvision Dragon Fire Immunity: SL 14. Dragon Sleep Immunity: SL 14. Dragon Paralysis Immunity: SL 20.
Rogue
All require an SL of 10. Crippling Strike Defensive Roll Opportunist Skill Mastery Slippery Mind
Shadowdancer
Darkvision Shadow Daze Shadow Evade Summon Shadow Defensive Roll Slippery Mind Hide in Plain Sight: SL 21
Shifter
Greater Wildshape 2 Greater Wildshape 3: Infinite Wildshape 1 Greater Wildshape 4: Infinite Wildshape 2 Infinite Wildshape 1: Greater Wildshape 2 Infinite Wildshape 2: Greater Wildshape 3 Infinite Wildshape 3: Greater Wildshape 4 Infinite Wildshape 4: Humanoid Shape, Humanoid Shape: Infinite Wildshape 3 Infinite Humanoid Shape: Infinite Wildshape 4
Weapon Master
Weapon of Choice Increased Multiplier: SL 12. Ki Critical: SL 15.
Epic Feats
All epic feats require SL of 31.
Automatic metamagic: Epic skill focus (spellcraft) instead of spellcraft ranks. Epic Creature weapon focus: Available to all Epic Creature weapon spec: Available to all Epic dodge: Dodge. Epic skill focus (hide). Removed: Improved evasion. Defensive roll. Hide ranks Epic skill focus: Skill focus instead of 20 ranks. Epic spell focus: Spell circle 3 Improved Stunning Fist: 17 Dexterity, 17 Wisdom. Overwhelming critical: 18 str Perfect health: 20 con. Self concealment: 22 dexterity. Epic skill focus (hide) instead of hide ranks.