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Gifts

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Gifts

- This is a holding page for Gifts - Edit 1-

The Gift system is a replacement for the old sub-race mechanics. Rather than have each individual race come with its own character template of particular special abilities of statistic alterations, the gift system allows for a much greater level of character customisation.

Upon character creation after one has entered the world of Arelith, you will be presented with a list of optional 'Gifts' to select. Each chosen will effect your new character in a subtle fashion. However, many gifts will cause a modification to your ECL 'Effective Character Level' The more Gifts you have and the more powerful they are, the higher your ECL will be, altering the amount of XP you acquire and thus the amount of time your character takes to level up.

You may have between zero (0) to three (3) gifts.

Once chosen, gifts may never be lost nor may further gifts be taken later in a characters life. Be very certain before finalising your choices!

It is also recommended that you have a reason behind each of your choices. Players are discouraged from taking things for purely mechanical or power gaming reasons.