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Improved Method: Signature Weapon Mastery/feat

From Arelith Wiki
Revision as of 00:49, 20 March 2023 by Mattamue (talk | contribs) (Signature Weapon (both T1 and T2) no longer adds the AB on the weapon, but on the character, instead #NOTE: This change no longer provides Vigilantes with DR-piercing weapons)
Type of feat: Cause of Vigilance Path, Liberator Epic Bonus, Vigilante Epic Bonus
Prerequisite: Liberator 13, Vigilante 13, Method: Signature Weapon
Automatically granted by: Vigilante (Cause of Vigilance) 15
Required for: None
Specifics: Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft to the character and not the weapon so it does not improve DR piercing), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet.
Use: Automatic