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Daze

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Revision as of 18:27, 6 June 2022 by Mattamue (talk | contribs) (Creating Daze spell page)
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   Daze
   Spell level: bard 0; sorcerer/wizard 0
   Innate level: 0
   School: enchantment
   Descriptor: mind-affecting
   Components: verbal, somatic
   Range: long (40 meters)
   Area of effect: single
   Duration: 2 rounds
   Save: will negates
   Spell resistance: yes
   Additional counterspells: clarity
   
   Description: If the target humanoid creature has 5 hit dice or less, they are dazed for 2 rounds. 

Arelith Changes

Daze: Inflicts 1d4 psychic damage per 3 caster levels. The duration of the daze effect is now 1d2 rounds. The damage applies regardless of whether the daze affects the target.

See Cantrip changes.