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Ricochet/feat: Difference between revisions

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ElevenOne (talk | contribs)
Changed the weapon focus link
ElevenOne (talk | contribs)
m Updated the cooldown
 
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| Required for      = None
| Required for      = None
| Specifics        = The character can attempt to ricochet their projectile between enemies, gaining one additional bounce for every six character levels. Each successive bounce reduces the attack bonus of the next bounce by 5.
| Specifics        = The character can attempt to ricochet their projectile between enemies, gaining one additional bounce for every six character levels. Each successive bounce reduces the attack bonus of the next bounce by 5.
| Use              = Selected, 6 second cooldown or 3 seconds when hasted.
| Use              = Selected, 12 second cooldown or 6 seconds when hasted.
| Special          =  
| Special          =  
}}
}}

Latest revision as of 17:01, 28 May 2025

Type of feat: General, Fighter Bonus, Ranger Bonus
Prerequisite: Point Blank Shot and one of the following: Weapon Focus (Missile) or Weapon Focus (Thrown)
Automatically granted by: None
Required for: None
Specifics: The character can attempt to ricochet their projectile between enemies, gaining one additional bounce for every six character levels. Each successive bounce reduces the attack bonus of the next bounce by 5.
Use: Selected, 12 second cooldown or 6 seconds when hasted.