Improved Method: Ordnance Familiarity/feat: Difference between revisions
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| Required for = None | | Required for = None | ||
| Specifics = Not all battles can achieve victory through overwhelming strength. The Vigilante/Liberator may utilize their innovative intelligence to create devices of distraction or devastation, whichever suits their agenda more. | | Specifics = Not all battles can achieve victory through overwhelming strength. The Vigilante/Liberator may utilize their innovative intelligence to create devices of distraction or devastation, whichever suits their agenda more. | ||
*The Vigilante/Liberator class levels are now included in the calculations as Rogue Levels for [[:Category:Grenades|Grenades]] '''use''' and 'improvement'''. | *The Vigilante/Liberator class levels are now included in the calculations as Rogue Levels for [[:Category:Grenades|Grenades]] '''use''' and '''improvement'''. | ||
In addition: | In addition: | ||
*Disjunction Shard:improves the failed save breaches for Disjunction Shard from 3 to 4. Baseline 2 breaches are unchanged. | *Disjunction Shard:improves the failed save breaches for Disjunction Shard from 3 to 4. Baseline 2 breaches are unchanged. |
Revision as of 02:18, 1 May 2025
Type of feat: Liberator Epic Bonus, Vigilante Epic Bonus |
Prerequisite: Method: Grenadier Basics and Liberator 13 or Vigilante 13 |
Required for: None |
Specifics: Not all battles can achieve victory through overwhelming strength. The Vigilante/Liberator may utilize their innovative intelligence to create devices of distraction or devastation, whichever suits their agenda more.
In addition:
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Use: Automatic |
Special: All Harper levels are also counted for this feat. |