Ballistic Shot/feat: Difference between revisions
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| Required for = None | | Required for = None | ||
| Specifics = The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10. | | Specifics = The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10. | ||
| Use = Selected, 30 second cooldown. | |||
| Special = | | Special = | ||
}} | }} |
Latest revision as of 22:21, 25 March 2025
Type of feat: General, Fighter Bonus, Ranger Bonus |
Prerequisite: Point Blank Shot and one of the following: Weapon Focus (Missile) or Weapon Focus (Thrown) |
Automatically granted by: None |
Required for: None |
Specifics: The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10. |
Use: Selected, 30 second cooldown. |