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Ballistic Shot/feat: Difference between revisions

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ElevenOne (talk | contribs)
Updated the description with Dev provided text
ElevenOne (talk | contribs)
m Added the use/cd
 
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| Required for      = None
| Required for      = None
| Specifics        = The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10.
| Specifics        = The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10.
| Use              = Selected, 30 second cooldown.
| Special          =  
| Special          =  
}}
}}

Latest revision as of 22:21, 25 March 2025

Type of feat: General, Fighter Bonus, Ranger Bonus
Prerequisite: Point Blank Shot and one of the following: Weapon Focus (Missile) or Weapon Focus (Thrown)
Automatically granted by: None
Required for: None
Specifics: The character fires a projectile that gains power the further it travels. Every 30ft, its potential damage increases by +1. High ground applies an additional bonus of +1 for every 3ft, while low ground reduces damage proportionally. The total damage adjustment cannot exceed an absolute value of 10.
Use: Selected, 30 second cooldown.