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Improved Method: Signature Weapon Mastery/feat: Difference between revisions

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Mattamue (talk | contribs)
glove note
Mattamue (talk | contribs)
Signature Weapon (both T1 and T2) no longer adds the AB on the weapon, but on the character, instead #NOTE: This change no longer provides Vigilantes with DR-piercing weapons
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| Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 15
| Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 15
| Required for      = None
| Required for      = None
| Specifics        = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet.
| Specifics        = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft to the character and not the weapon so it does not improve DR piercing), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet.
| Use              = Automatic
| Use              = Automatic
}}
}}

Revision as of 00:49, 20 March 2023

Type of feat: Cause of Vigilance Path, Liberator Epic Bonus, Vigilante Epic Bonus
Prerequisite: Liberator 13, Vigilante 13, Method: Signature Weapon
Automatically granted by: Vigilante (Cause of Vigilance) 15
Required for: None
Specifics: Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft to the character and not the weapon so it does not improve DR piercing), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet.
Use: Automatic