Brawler/feat: Difference between revisions
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| Type of feat = [[:Category:General Feats|General]], [[:Category:Cavalier Bonus Feats|Cavalier Bonus]], [[:Category:Divine Champion Bonus Feats|Divine Champion Bonus]], [[:Category:Fighter Bonus Feats|Fighter Bonus]] | | Type of feat = [[:Category:General Feats|General]], [[:Category:Cavalier Bonus Feats|Cavalier Bonus]], [[:Category:Divine Champion Bonus Feats|Divine Champion Bonus]], [[:Category:Fighter Bonus Feats|Fighter Bonus]], [[:Category:Liberator Class Feats|Liberator Class]] 1, [[:Category:Vigilante Class Feats|Vigilante Class]] 1 | ||
| Prerequisite = [[Improved Unarmed Fighting]], Base attack bonus +4 | | Prerequisite = [[Improved Unarmed Fighting]], Base attack bonus +4 | ||
| Required for = [[Pugilist]] | | Required for = [[Pugilist]] |
Revision as of 04:23, 2 January 2023
Type of feat: General, Cavalier Bonus, Divine Champion Bonus, Fighter Bonus, Liberator Class 1, Vigilante Class 1 |
Prerequisite: Improved Unarmed Fighting, Base attack bonus +4 |
Required for: Pugilist |
Specifics: The Brawler gains extra attacks when unarmed. 1 APR at 4 BAB, and 2 APR at 9 BAB. An APR is lost if the brawler dons any armor. Another APR is lost if the brawler wields a shield. |
Use: Automatic |
Special: Monks and Werewolves do not benefit from these feats. All classes except Monks, Weapon Masters, and Arcane Archers can take Brawler/Pugilist as general feats. |