Jump to content

Arcane Flux: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
Creating template page since Arcane Flux works across more than 1 class now
 
Mattamue (talk | contribs)
m feats
Line 18: Line 18:
--><!--No vanilla Arcane Flux, so nothing to add here as the "base" feat.-->
--><!--No vanilla Arcane Flux, so nothing to add here as the "base" feat.-->


[[Category:Feat]]
[[Category:Feats]]


==Arelith Changes==
==Arelith Changes==

Revision as of 21:42, 6 June 2022


Arelith Changes

Arcane Flux: When activated, will replenish the next hostile spell cast via the Spellsword or Wizard spellbook. Dispels and spell breaches are exempt.

The current Arcane Flux effect status can be displayed via the -cooldown command.
Works on "hostile" spells only: Unofficial List
Spellsword: Arcane Flux will randomly trigger when using Elemental Strike or Elemental Maelstrom.
  • The chance is 10% for non-critical Elemental Strikes and 20% for Elemental Maelstroms and critical Elemental Strikes.
  • There is an internal cooldown to prevent the effect from triggering more than once every couple rounds.
Wizard: Casting a wizard cantrip has a 5% chance to activate Arcane Flux.
  • For Generalist Wizards, this chance increases to 10%.
  • Wild Mages cannot access Arcane Flux.