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Resistance: Difference between revisions

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Arelith Changes: consolidate the infi cantrip casting
Mattamue (talk | contribs)
updated with Kalo's description
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-->    Resistance
-->    Resistance
     Spell level: bard 0; cleric 0; druid 0; paladin 1; sorcerer/wizard 0
     Caster Level(s): Bard 0, Cleric 0, Druid 0, Paladin 0, Spellsword 0, Wizard / Sorcerer 0
     Innate level: 0 1
     Innate Level: 0
     School: abjuration
     School: Abjuration
     Components: verbal, somatic
     Descriptor(s):
     Range: touch
    Component(s): Verbal, Somatic
     Area of effect: single
     Range: Touch
     Duration: 2 turns
     Area of Effect / Target: Single
     Save: harmless
     Duration: 1 Hour
     Spell resistance: no
    Additional Counter Spells:
     Save: Harmless
     Spell Resistance: No
      
      
     Description: Grants the target creature a +1 bonus to all saving throws.  
     This spell grants the target creature damage reduction 1/+1, absorbing 1d6 points of physical damage + 1 point per caster level before collapsing. The damage reduction improves to 2/+2 at caster level 7, 3/+3 at caster level 14, 4/+4 at caster level 21 and 5/+5 at caster level 28.


[[Category:Spell]]
[[Category:Spell]]

Revision as of 19:29, 6 June 2022

   Resistance
   Caster Level(s): Bard 0, Cleric 0, Druid 0, Paladin 0, Spellsword 0, Wizard / Sorcerer 0
   Innate Level: 0
   School: Abjuration
   Descriptor(s):
   Component(s): Verbal, Somatic
   Range: Touch
   Area of Effect / Target: Single
   Duration: 1 Hour
   Additional Counter Spells:
   Save: Harmless
   Spell Resistance: No
   
   This spell grants the target creature damage reduction 1/+1, absorbing 1d6 points of physical damage + 1 point per caster level before collapsing. The damage reduction improves to 2/+2 at caster level 7, 3/+3 at caster level 14, 4/+4 at caster level 21 and 5/+5 at caster level 28.

Arelith Changes

Resistance: Scaling damage reduction (starts at 1/+1, improving to 2/+2 at CL7+, 3/+3 at CL14+, 4/+4 at CL21+ and 5/+5 at CL28+). The effect can absorb CL+1d6 damage before it fades. Duration is 1 hour.

Infinite casting; uses are automatically replenished after casting. See Cantrip changes.