Nature & Beast Spirits: Difference between revisions
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Revision as of 22:35, 29 September 2021
- The aspect of nature, sometimes referred to as Toril
- Other Beliefs: Nature & Beast Spirits
Aliases: | {{{Deity Aliases}}} |
Gender: | {{{Deity Gender}}} |
Demonym: | {{{Deity Demonym}}} |
Power Level: | Greater deity |
Symbol: | |
Alignment: | No Alignment |
Portfolio: | |
Worshipers: | |
Arelith worshippers' alignments[1]: | CN, LE, LG, LN, NN, NE, NG, CE, CG |
Aspects: | {{{Deity Aspect1}}}, {{{Deity Aspect2}}} |
Arelith Aspect 1 | Arelith Aspect 2 |
---|---|
Nature | Magic |
Nature & Beast Spirits, sometimes referred to as Toril, occasionally known in the past as Abeir-Toril is the name of the planet on which the Forgotten Realms is primarily set and of which Faerûn is the main continent. It is an Earth-like planet with certain obvious influences and similarities from the real world and fantasy fiction. Arelith is distant island on it. More information can be found on Forgotten Realms Wiki.
While not a traditional deity, druids can select Nature & Beast Spirits within the deity book to gain their powers from nature.
While by lore Nature & Beast Spirits has no alignment, mechanically it has every alignment. Therefore, Nature & Beast Spirits can be selected by clerics, CoTs, or paladins in addition to the other classes.
- Deities
- Nature & Beast Cults
- Any Race Deities
- Deities for Chaotic Neutral
- Deities for Lawful Evil
- Deities for Lawful Good
- Deities for Lawful Neutral
- Deities for True Neutral
- Deities for Neutral Evil
- Deities for Neutral Good
- Deities for Chaotic Evil
- Deities for Chaotic Good
- Deities of Nature
- Deities of Magic
- Paladin Deities