Age: Difference between revisions
Appearance
No edit summary |
|||
Line 1: | Line 1: | ||
==Guideline== | == Guideline== | ||
The minimum age, of any character, is 18 years of age in their racial category to be playable on the Arelith server. | The minimum age, of any character, is 18 years of age in their racial category to be playable on the Arelith server. | ||
: ''While there is no mechanical system to enforce age, the DM team reserves the right to enforce the age requirement. Characters must adhere to a minimum age of 18 years to be considered playable. While medieval settings may set the standard adulthood at 14 years, Arelith follows the standard of 18 years.'' - Spyre | : ''While there is no mechanical system to enforce age, the DM team reserves the right to enforce the age requirement. Characters must adhere to a minimum age of 18 years to be considered playable. While medieval settings may set the standard adulthood at 14 years, Arelith follows the standard of 18 years.'' - Spyre | ||
==3rd Edition Age Examples== | == Notes== | ||
The below points should be acknowledge for age: | |||
* Any character found below the age of 18 will be requested to adjust their age to meet minimum requirements. | |||
* The requirement of 18 prevents any underage relationships that could lead to misunderstanding and social concerns. | |||
* Characters are permitted to have children, but they can only be playable at the age of 18. | |||
* Please report any known violations to the Active DM team on the forums to be addressed. | |||
* Failure to comply to standards (after being spoken to by the DMs) can result in character deletion or further punishment. | |||
== 3rd Edition Age Examples== | |||
: ''credits to Montaugh'' | : ''credits to Montaugh'' | ||
Line 70: | Line 79: | ||
Note that these effects stack. When you go from middle to old you would gain +2 not an additional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha. | Note that these effects stack. When you go from middle to old you would gain +2 not an additional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha. | ||
[[Category:Roleplay Tips]] | [[Category:Roleplay Tips]] |
Revision as of 06:10, 9 August 2018
Guideline
The minimum age, of any character, is 18 years of age in their racial category to be playable on the Arelith server.
- While there is no mechanical system to enforce age, the DM team reserves the right to enforce the age requirement. Characters must adhere to a minimum age of 18 years to be considered playable. While medieval settings may set the standard adulthood at 14 years, Arelith follows the standard of 18 years. - Spyre
Notes
The below points should be acknowledge for age:
* Any character found below the age of 18 will be requested to adjust their age to meet minimum requirements. * The requirement of 18 prevents any underage relationships that could lead to misunderstanding and social concerns. * Characters are permitted to have children, but they can only be playable at the age of 18. * Please report any known violations to the Active DM team on the forums to be addressed. * Failure to comply to standards (after being spoken to by the DMs) can result in character deletion or further punishment.
3rd Edition Age Examples
- credits to Montaugh
Guidelines from the D&D 3rd edition PHB for ages in general.
Random starting ages for PCs
Human 15 years is adulthood.
- +1d4 for rogue/barbarian/sorcerer
- +1d6 for Fighter/bard/pally/ranger
- +2d6 (Cleric/druid/monk/wizard)
Dwarf 40 years adulthood.
- +3d6 Barb/rogue/sorcerer
- +5d6 fighter/bard/pally/ranger
- +7d6 Cleric/druid/monk/wizard.
Elf 110 years adulthood.
- +4d6 barb/rogue/sorcerer
- +6d6 fighter/bard/pally/ranger
- +10d6 Cleric/Druid/Monk/Wizard
Gnome 40 years adulthood.
- +4d6 barb/rogue/sorcerer
- +6d6 fighter/bard/pally/ranger
- +9d6 cleric/monk/druid/wizard
Half-elf Adulthood 20 years.
- +1d6 barb/rogue/sorcerer
- +2d6 Fighter/bard/pally/ranger
- +3d6 Cleric/druid/monk/wizard.
Half-orc. Adulthood 14 years.
- +1d4 for barb/rogue/sorcerer
- +1d6 Fighter/bard/pally/ranger
- +2d6 Cleric/monk/druid/wizard
Halfling.. adulthood 20 years.
- +d4 barb/rogue/sorcerer
- +3d6 Bard/fighter/pally/ranger
- +4d6 Cleric/Druid/Monk/Wizard
Aging effects
- Human Middle age 35, Old 53, Venerable 70 years and Max age +2d20 years
- Dwarf Middle 125, Old 188, Venerable 250, Max age +2d% years (2d100 years)
- Elf Middle age 175, Old age 263, Venerable 350, Max Age 4d% years (4d100)
- Gnome Middle 100 years, old 150, Venerable 200 years. Max age +3D% (3d100)
- Half-Elf Middle 63, old 93, Venerable 125, Max age +3d20 years.
- Half-orc Middle 30, Old 45, Venerable 60, and Max years +2d10.
- Halfling Middle 50, Old 75, Venerable 100, Max age+5d20 years.
Stat effects
- Middle -1 str/dex/con +1 wis/cha/int
- Old -2/str/dex/con, +2 wis/cha/int
- Venerable -3 str/dex/con +3 wis/int/cha
- Max age.. you're dead you don't need stats silly.
Note that these effects stack. When you go from middle to old you would gain +2 not an additional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha.