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| Deity Domains    = {{NWN Cleric Domain|Good}}, {{NWN Cleric Domain|Knowledge}}, Law<ref name="not supported">Domain is not supported in Neverwinter Nights</ref>, Retribution<ref name="not supported"/>, {{NWN Cleric Domain|War}}
| Deity Domains    = {{NWN Cleric Domain|Good}}, {{NWN Cleric Domain|Knowledge}}, Law<ref name="not supported">Domain is not supported in Neverwinter Nights</ref>, Retribution<ref name="not supported"/>, {{NWN Cleric Domain|War}}
| Cleric Alignments = LG, NG, LN}}
| Cleric Alignments = LG, NG, LN}}
{| class="wikitable"
|-
! Arelith Aspect 1
! Arelith Aspect 2
|-
| War
| Knowledge & Invention
|}


== See Also ==
== See Also ==

Revision as of 14:33, 6 July 2018

The Even-Handed, the Maimed God, the Just God
Faerûnian Major Powers: Akadi | Bane | Chauntea | Cyric | Grumbar | Istishia | Kelemvor | Kossuth | Lathander | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Ubtao

Aliases: {{{Deity Aliases}}}
Gender: {{{Deity Gender}}}
Demonym: {{{Deity Demonym}}}
Power Level: Greater deity
Symbol: Balanced scales resting on a warhammer
Alignment: Lawful good
Portfolio: Justice
Worshipers: Paladins, judges, magistrates, lawyers, police, the oppressed
Domains: Good, Knowledge, Law[1], Retribution[1], War
Arelith worshippers' alignments[2]: LG, NG, LN
Aspects: {{{Deity Aspect1}}}, {{{Deity Aspect2}}}


Arelith Aspect 1 Arelith Aspect 2
War Knowledge & Invention

See Also

References

  1. 1.0 1.1 Domain is not supported in Neverwinter Nights
  2. On Arelith, the restriction for D&D clerics also applies to paladins and druids