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| Deity Domains    = {{NWN Cleric Domain|Good}}, Nobility<ref name="not supported">Domain is not supported in Neverwinter Nights</ref>, {{NWN Cleric Domain|Protection}}, Renewal<ref name="not supported"/>, {{NWN Cleric Domain|Strength}}, {{NWN Cleric Domain|Sun}}
| Deity Domains    = {{NWN Cleric Domain|Good}}, Nobility<ref name="not supported">Domain is not supported in Neverwinter Nights</ref>, {{NWN Cleric Domain|Protection}}, Renewal<ref name="not supported"/>, {{NWN Cleric Domain|Strength}}, {{NWN Cleric Domain|Sun}}
| Cleric Alignments = LG, NG, CG}}
| Cleric Alignments = LG, NG, CG}}
{| class="wikitable"
|-
! Arelith Aspect 1
! Arelith Aspect 2
|-
| Knowledge & Invention
| Hearth & Home
|}


== See Also ==
== See Also ==

Revision as of 14:26, 6 July 2018

The Morninglord
Faerûnian Major Powers: Akadi | Bane | Chauntea | Cyric | Grumbar | Istishia | Kelemvor | Kossuth | Lathander | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Ubtao

Aliases: {{{Deity Aliases}}}
Gender: {{{Deity Gender}}}
Demonym: {{{Deity Demonym}}}
Power Level: Greater deity
Symbol: Sunrise made of rose, red, and yellow gems
Alignment: Neutral good
Portfolio: Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth
Worshipers: Aristocrats, artists, athletes, merchants, monks (Sun Soul), the young
Domains: Good, Nobility[1], Protection, Renewal[1], Strength, Sun
Arelith worshippers' alignments[2]: LG, NG, CG
Aspects: {{{Deity Aspect1}}}, {{{Deity Aspect2}}}


Arelith Aspect 1 Arelith Aspect 2
Knowledge & Invention Hearth & Home

See Also

References

  1. 1.0 1.1 Domain is not supported in Neverwinter Nights
  2. On Arelith, the restriction for D&D clerics also applies to paladins and druids